Archive for May, 2006


Changing the Syntax Color in Flex Builder 2.0

Wednesday, May 24th, 2006

Mike Morearty of Adobe wrote in his blog how to change the syntax colors in Flex Builder 2.0. This is useful stuff since I loathe the default blue and green colors of Flex’s syntax colors. Think about it! If you code the whole day long you have to look at your source all day long and you will look all the time at these colors! Sooner or later you start wearing blue shirts and green pants with pink socks! ;) To know this is even more important since Mike states in one of the comments that Flex 2.0 will not have any preferences to change these colors and that such a feature might be part of a later version. Another thing about the default syntax style that confuses me is that strings in quotes are in bold while keywords are not. I usually have it vice versa.

Fun with SWG NGE

Sunday, May 14th, 2006

… I’m not talking about fun with playing the NGE mind you … when the NGE came live there was a lot of derision and mockery on the official forums. Among all this down pour of anger, hate and dismay about the NGE there were a handful cynical postings of how scenes in the Star Wars movies would look if the NGE had affected them. Because they were so utterly hilarious I decided to save them for later and what better opportunity do I have than to post them here for people who have missed them. In this sense read on and enjoy! :)

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MXNA doesn’t like me!

Sunday, May 14th, 2006

I’m chased by bad luck since a while when it comes to getting this blog onto the Macromedia XML News Aggregator! First when I used Nucleus CMS it stopped fetching my feeds automatically after a while. Nobody, not me and not the admin at MXNA had any clue what was the cause. Now I’ve switched to Word Press in the hope that this would change but it now seems that I’m stuck forever with this problem. The feed URL for Word Press is very different and there seems to be no working redirection plugin for Word Press 2+. Also I cannot re-subscribe at MXNA with the same domain and any mail to the admin so far stood unanswered. Only workaround would be to change to another sub domain but I don’t want to go that far!

Does Flex needs it’s own JRE?

Saturday, May 13th, 2006

Short answer: no! Full answer here. However when I had Flex2 beta2 installed, I deleted the JRE that installed with Flex because I already had the JRE 5.0 installed and it caused no problems at all. I don’t really like the idea that every application installs it’s own JRE on my harddisk (Maya is such another app). Not that the ~50Mb are wasting too much space but its getting confusing if there are many JRE’s installed and Windows doesn’t make this fact easier with it’s obscure environment variables configuration.

FC64 - C64 Emulator in Flash

Friday, May 12th, 2006

Everybody has probably by now blogged about this but Claus Wahlers and Darron Schall are writing a Commodore C64 emulator in ActionScript 3.0! It is still to early to tell how this will take shape but things are looking good so far and by the current state the basic ROM works already. Try it and type the following listing in …

10 POKE 646,1
20 PRINT "C64 IN FLASH!"
30 POKE 53281,2::::::::::::::::::::POKE 53281,10
40 GOTO 30

Note that you need the latest Flash Player PlugIn (9.0) to see this. Either way this is exciting stuff and shows how powerful AS 3.0 and Flash Player 9 are going to be. Additionally the current beta player is a debug-only version that throttles the speed down several times. The final Player might be quite a bit faster.

Flex Application: Star Wars Name Generator

Thursday, May 11th, 2006

I finally spend some time to make myself more familiar with the Flex 2 Beta and this is what came out as a result: Star Wars Name Generator! It’s a small and modest tool to generate random names (obviously). If you’re a fan of the Star Wars Pen & Paper Role-playing game (like me) you might find this tool useful!

You can generate names for planets and for characters, there are some parameters that can be choosen from before pressing the Generate button. After that it will spit out a list of more or less useful names (some of them sound very exotic). Interesting names can then be dragged and dropped onto the right side list. All names in this list are stored in local shared object on the users computer until the Clear button is pressed. The Switch button displays the saved names in a text area from where the names can be copied to the clipboard. (Small update: Works now with latest Flash Player v9).

>> Star Wars Name Generator <<

The Joys of Public Beta

Wednesday, May 10th, 2006

Flex 2 public beta3 was just released and already all formerly written Flex2 beta2 apps started to fail working in the newest Flash Player! Seems like Adobe is making critical changes to the framework faster than we can change our pants!
This somehow spoils it for me to write more stuff with Flex until the very final release is published because I’m pretty sure it will fail working in a soon cooming beta4!
Yes, there’s a big and fat beta glued on it so it’s clear that changes are ahead and former stuff might fail but it’s all public and it’s obvious that Adobe isn’t only making it a public beta for testing but also for propaganda! My written SWNameGenerator doesn’t work anymore, giving me a nicely red flooded Eclipse editor full of errors!

Raised from the dead

Wednesday, May 10th, 2006

Finally I got myself up to completely overhaul this blog and after a long time of resisting I finally decided to switch to Word Press! Nucleus was a great system but the mysterious problems recently that kept my blog from appearing on newsfeed fetching sites forced me to go the radical way. After all a blog without any visiting readers is a net corpse!
There are still a couple of things I’m missing from Nucleus but Word Press seems to already have a decent palette of plug-ins and themes and I’m in love with the built-in WYSIWYG-Editor! Publishing a new items seems to be a bit slow however!

Welcome to H1DD3N.R350URC3!

These are the adventures of a random guy trying to be an independant game developer, utilizing ActionScript for programming and talking abouting gaming and nonsense in general.

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