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	<title>Comments on: ActionScript: Beaten like a ginger stepchild</title>
	<atom:link href="http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/</link>
	<description>&#34;Chaotic Neutral&#34;</description>
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		<title>By: The Gobbler</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-14984</link>
		<dc:creator>The Gobbler</dc:creator>
		<pubDate>Tue, 10 Nov 2009 06:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-14984</guid>
		<description>I love ActionScript and beating redheads</description>
		<content:encoded><![CDATA[<p>I love ActionScript and beating redheads</p>
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	<item>
		<title>By: Mike</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-13142</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 01 Oct 2009 06:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-13142</guid>
		<description>I think the designers, or deselopers, who decry the OOP focus of actionscript are just fearing or denying the coming complexity of web applications.  With increased bandwidth and computer speed, web apps will be running near desktop levels of sophistication.  You cannot just cobble together large projects with scripting and procedural approaches.  The complexity is too much to manage and the ability for the software to evolve is stymied.  There is probably going to have to be more of a separation of tasks for web 3.0 apps.  The designers are still vitally important for interfaces and usability, but face it, the times they are constantly a changin.  And if you can&#039;t develop, then get out of the way. (and focus on design)</description>
		<content:encoded><![CDATA[<p>I think the designers, or deselopers, who decry the OOP focus of actionscript are just fearing or denying the coming complexity of web applications.  With increased bandwidth and computer speed, web apps will be running near desktop levels of sophistication.  You cannot just cobble together large projects with scripting and procedural approaches.  The complexity is too much to manage and the ability for the software to evolve is stymied.  There is probably going to have to be more of a separation of tasks for web 3.0 apps.  The designers are still vitally important for interfaces and usability, but face it, the times they are constantly a changin.  And if you can&#8217;t develop, then get out of the way. (and focus on design)</p>
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	<item>
		<title>By: Jay</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11183</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 10 Aug 2009 21:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11183</guid>
		<description>but... half of you list is not even about the language per se, but about adding new capabilities to  AIR or Flash Player itself. 

:/</description>
		<content:encoded><![CDATA[<p>but&#8230; half of you list is not even about the language per se, but about adding new capabilities to  AIR or Flash Player itself. </p>
<p>:/</p>
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	<item>
		<title>By: leef</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11176</link>
		<dc:creator>leef</dc:creator>
		<pubDate>Mon, 10 Aug 2009 18:18:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11176</guid>
		<description>I love that as3 is OOP.  Though it would be nice if there were more util classes, and tools to spur more rapid development.</description>
		<content:encoded><![CDATA[<p>I love that as3 is OOP.  Though it would be nice if there were more util classes, and tools to spur more rapid development.</p>
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		<title>By: xero / the.fontvir.us</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11170</link>
		<dc:creator>xero / the.fontvir.us</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11170</guid>
		<description>enums, right? that just dousnt seem like it would be that tough. i agree w/ your &quot;laundy wish list&quot; esp private constructors and  true abstract (classes/methods).</description>
		<content:encoded><![CDATA[<p>enums, right? that just dousnt seem like it would be that tough. i agree w/ your &#8220;laundy wish list&#8221; esp private constructors and  true abstract (classes/methods).</p>
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	<item>
		<title>By: Zimmen</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11166</link>
		<dc:creator>Zimmen</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11166</guid>
		<description>I agree with Sasha mostly

OOP is not something you should do halfhearted. Either go for it in full or don&#039;t go for it ... perhaps there could be a more dynamic loosely typed AS2-ish AVM alongside the Strict OOP one but please do not complain about the compiler then .... dynamic and loosely types means crappy compiler jobs too.

My favor is full OOP a-la Objective-C on top of a language like C and all this in AS :)</description>
		<content:encoded><![CDATA[<p>I agree with Sasha mostly</p>
<p>OOP is not something you should do halfhearted. Either go for it in full or don&#8217;t go for it &#8230; perhaps there could be a more dynamic loosely typed AS2-ish AVM alongside the Strict OOP one but please do not complain about the compiler then &#8230;. dynamic and loosely types means crappy compiler jobs too.</p>
<p>My favor is full OOP a-la Objective-C on top of a language like C and all this in AS <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: pavel</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11165</link>
		<dc:creator>pavel</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11165</guid>
		<description>I think that aswering questions about language are useless unless you not answer question about platform direction. If adobe main goal would be put flash into mobile devices, why we need all that OOP sweetness? On other hand if Flash moves more to enterprise(or serious gaming), having all those features is a MUST, no question about that (can&#039;t count times when I pulled my hair off my head and shouting &quot;why?!&quot; while doing larger scale project and I could not use all those features easily found in Java or C#). I really would like to see second option happen. But why to fight between simlicity and complexity? Why actionscript cannot support both?..wanna make some simple application? Do it dynamically. Having large multi developer project?..do it with generics, safe type etc. Well, in any case, Adobe should act very quickly otherwise competitors(Silverlight, Unity3D, Google, Apple...) will grap most of flash developer community and flash will became banner advertiser again(horrible imagination).</description>
		<content:encoded><![CDATA[<p>I think that aswering questions about language are useless unless you not answer question about platform direction. If adobe main goal would be put flash into mobile devices, why we need all that OOP sweetness? On other hand if Flash moves more to enterprise(or serious gaming), having all those features is a MUST, no question about that (can&#8217;t count times when I pulled my hair off my head and shouting &#8220;why?!&#8221; while doing larger scale project and I could not use all those features easily found in Java or C#). I really would like to see second option happen. But why to fight between simlicity and complexity? Why actionscript cannot support both?..wanna make some simple application? Do it dynamically. Having large multi developer project?..do it with generics, safe type etc. Well, in any case, Adobe should act very quickly otherwise competitors(Silverlight, Unity3D, Google, Apple&#8230;) will grap most of flash developer community and flash will became banner advertiser again(horrible imagination).</p>
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		<title>By: red head</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11164</link>
		<dc:creator>red head</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11164</guid>
		<description>hey don&#039;t worry bout it buddy, it&#039;s fine, i had my rant/made my point, it&#039;s cool :o)</description>
		<content:encoded><![CDATA[<p>hey don&#8217;t worry bout it buddy, it&#8217;s fine, i had my rant/made my point, it&#8217;s cool <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /> )</p>
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		<title>By: sascha</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11163</link>
		<dc:creator>sascha</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11163</guid>
		<description>@read head heh, sorry, English isn&#039;t my mother language. Didn&#039;t knew that this idiom sounds offensive! I was first about to name the title &quot;Beaten like a dead horse&quot; but then recognized that it doesn&#039;t quite fit the situation and found the ginger idiom. I&#039;m not too familiar with English idioms. Do you have a better suggestion?</description>
		<content:encoded><![CDATA[<p>@read head heh, sorry, English isn&#8217;t my mother language. Didn&#8217;t knew that this idiom sounds offensive! I was first about to name the title &#8220;Beaten like a dead horse&#8221; but then recognized that it doesn&#8217;t quite fit the situation and found the ginger idiom. I&#8217;m not too familiar with English idioms. Do you have a better suggestion?</p>
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		<title>By: red head</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11160</link>
		<dc:creator>red head</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11160</guid>
		<description>@nick .. fair play, thank you, i never mean to get too uptight about it but it does happen, people can be really cruel to you and make massive assumptions on something you have no control over (hair colour) ..

i see the humour of course, a helpless ginger kid being beaten by an angry step parent and somehow he deserves it even more and it&#039;s ok because he&#039;s ginger and therefore of less value than other people .. i have a sense of humour you know but i just didn&#039;t expect to see it in the context of actionscript!!!!!!!!!!

.. sorry everybody, back on topic ... i think actionscript is a little messy right now but i think it&#039;s still going in the right direction</description>
		<content:encoded><![CDATA[<p>@nick .. fair play, thank you, i never mean to get too uptight about it but it does happen, people can be really cruel to you and make massive assumptions on something you have no control over (hair colour) ..</p>
<p>i see the humour of course, a helpless ginger kid being beaten by an angry step parent and somehow he deserves it even more and it&#8217;s ok because he&#8217;s ginger and therefore of less value than other people .. i have a sense of humour you know but i just didn&#8217;t expect to see it in the context of actionscript!!!!!!!!!!</p>
<p>.. sorry everybody, back on topic &#8230; i think actionscript is a little messy right now but i think it&#8217;s still going in the right direction</p>
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		<title>By: Nick Kuh</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11159</link>
		<dc:creator>Nick Kuh</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11159</guid>
		<description>Ok, maybe I was a little too enthusiastic about the title... sorry red head(!)</description>
		<content:encoded><![CDATA[<p>Ok, maybe I was a little too enthusiastic about the title&#8230; sorry red head(!)</p>
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		<title>By: red head</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11157</link>
		<dc:creator>red head</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11157</guid>
		<description>I&#039;m glad you like the title Nick. We&#039;ve met actually I&#039;m based in Brighton. I&#039;ll be sure to take your outlook into account should we meet again.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you like the title Nick. We&#8217;ve met actually I&#8217;m based in Brighton. I&#8217;ll be sure to take your outlook into account should we meet again.</p>
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		<title>By: Nick Kuh</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11156</link>
		<dc:creator>Nick Kuh</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11156</guid>
		<description>I really like the title - lol. Good post. Am a real fan of the OOP direction that Adobe/MM have kept Flash Player in over the years.</description>
		<content:encoded><![CDATA[<p>I really like the title &#8211; lol. Good post. Am a real fan of the OOP direction that Adobe/MM have kept Flash Player in over the years.</p>
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		<title>By: shaun smith &#187; Flash Platform &#8211; Oh Teh Lolz!</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11154</link>
		<dc:creator>shaun smith &#187; Flash Platform &#8211; Oh Teh Lolz!</dc:creator>
		<pubDate>Mon, 10 Aug 2009 11:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11154</guid>
		<description>[...] http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/ http://www.arpitonline.com/blog/2009/08/09/my-take-on-the-has-actionscript-failed-debate/    [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/">http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/</a> <a href="http://www.arpitonline.com/blog/2009/08/09/my-take-on-the-has-actionscript-failed-debate/">http://www.arpitonline.com/blog/2009/08/09/my-take-on-the-has-actionscript-failed-debate/</a>    [...]</p>
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		<title>By: red head</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11153</link>
		<dc:creator>red head</dc:creator>
		<pubDate>Mon, 10 Aug 2009 10:59:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11153</guid>
		<description>&quot;beaten like a ginger stepchild&quot;

do you want to be any more offensive?

what&#039;s your next title? niggers, pakis, coons, wogs? go for it .. idiot</description>
		<content:encoded><![CDATA[<p>&#8220;beaten like a ginger stepchild&#8221;</p>
<p>do you want to be any more offensive?</p>
<p>what&#8217;s your next title? niggers, pakis, coons, wogs? go for it .. idiot</p>
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		<title>By: Ain Tohvri</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11146</link>
		<dc:creator>Ain Tohvri</dc:creator>
		<pubDate>Mon, 10 Aug 2009 09:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11146</guid>
		<description>&lt;a href=&quot;#comment-11142&quot; rel=&quot;nofollow&quot;&gt;saschas&lt;/a&gt; concern Re runtime is a valid point. 

Thankfully we&#039;ve seen great &lt;abbr title=&quot;Open Source Software&quot;&gt;OSS&lt;/abbr&gt; initiatives from Adobe already and things are opening up. This is crucial in any software development these days and I&#039;m rather sure that any closed-source dev is counting its days to &lt;abbr title=&quot;End of Life&quot;&gt;EOL&lt;/abbr&gt; sooner than later.</description>
		<content:encoded><![CDATA[<p><a href="#comment-11142" rel="nofollow">saschas</a> concern Re runtime is a valid point. </p>
<p>Thankfully we&#8217;ve seen great <abbr title="Open Source Software">OSS</abbr> initiatives from Adobe already and things are opening up. This is crucial in any software development these days and I&#8217;m rather sure that any closed-source dev is counting its days to <abbr title="End of Life">EOL</abbr> sooner than later.</p>
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		<title>By: Ain Tohvri</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11144</link>
		<dc:creator>Ain Tohvri</dc:creator>
		<pubDate>Mon, 10 Aug 2009 09:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11144</guid>
		<description>Whilst native multithreading and hardware rendering are the developments to anticipate I very much agree with  &lt;a href=&quot;#comment-11141&quot; rel=&quot;nofollow&quot;&gt;Michael&lt;/a&gt; above. Adobe needs to consider not only the techies but creative crowd as well. It&#039;s the symbiosis of both worlds that delivers the wow.</description>
		<content:encoded><![CDATA[<p>Whilst native multithreading and hardware rendering are the developments to anticipate I very much agree with  <a href="#comment-11141" rel="nofollow">Michael</a> above. Adobe needs to consider not only the techies but creative crowd as well. It&#8217;s the symbiosis of both worlds that delivers the wow.</p>
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		<title>By: sascha</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11142</link>
		<dc:creator>sascha</dc:creator>
		<pubDate>Mon, 10 Aug 2009 09:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11142</guid>
		<description>@Peter sorry if I put this into the wrong light! I understood your posting as such, a suggestion to set priorities.
I think stable OOP features are what need to come before any other features but I guess everybody has their preferences. And as I wrote above hardware rendering is a feature which is not related to OOP. I totally agree that Adobe should be a lot more open about the whole planning and future of Flash. It would eventually be the best if it all becomes well supported Open Source.

On the other hand making Flash Player a generic platform for multiple languages ... I&#039;d worry that this would bloat the runtime enormously and ActionScript would loose a lot of focus.</description>
		<content:encoded><![CDATA[<p>@Peter sorry if I put this into the wrong light! I understood your posting as such, a suggestion to set priorities.<br />
I think stable OOP features are what need to come before any other features but I guess everybody has their preferences. And as I wrote above hardware rendering is a feature which is not related to OOP. I totally agree that Adobe should be a lot more open about the whole planning and future of Flash. It would eventually be the best if it all becomes well supported Open Source.</p>
<p>On the other hand making Flash Player a generic platform for multiple languages &#8230; I&#8217;d worry that this would bloat the runtime enormously and ActionScript would loose a lot of focus.</p>
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		<title>By: Michael</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11141</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Mon, 10 Aug 2009 08:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11141</guid>
		<description>To continue the discussion on where Actionscript should go next.

I don&#039;t think it is in the best interest of Actionscript to become more object oriented and more strictly typed.  I understand the power of a strictly typed language and I know how important object oriented design is, but when connecting the graphical possibilities of Flash with the functionality possibilities of Actionscript, I think Actionscript is in a good place syntactically.  Abstract classes, for instance, can be achieved by creating a class that doesn&#039;t get instantiated, but is still extended off of.   

What I believe is a good direction for Actionscript is simplicity, which I believe Peter Elst said in the article you linked to in this one.  I miss the dynamically typed simplicity of AS2.  I miss being a designer and a programmer at the same time and not having to think too hard when I changed between the two.  Actionscript is becoming more of a programmers language than a designers, which is understandable since Flex has become so popular, but Actionscript seems to be leaving its roots.

I also believe that since Flash is already ahead of its game, a good direction for it to take is another level of programming abstraction where the programming is simple and powerful.  It shouldn&#039;t take a computer science major to use the language, but computer science major should still be able to appreciate the language.  Python is a good language to plug into this argument.  

I find myself contradicting myself when thinking of what to say so I will end this comment with a final thought.  Since Flash player is so popular, Actionscript is so popular.  The problem with designing the language is it needs to fulfill the needs of all its developers.  It needs to have power for information visualizations and graphical processing.  It needs to have fundamental elegance for developers coming from a programming background now focusing on RIAs.  It needs to have simplicity for designers who use Flash Professional and need to add interaction.

That&#039;s a lot of shoes to fill.  Opening the language is a good way to fix a lot of the problems, but the participation in the openness of the language may skew the direction of the language to only a fraction of the user base.  I&#039;m stumped in finding a good solution.</description>
		<content:encoded><![CDATA[<p>To continue the discussion on where Actionscript should go next.</p>
<p>I don&#8217;t think it is in the best interest of Actionscript to become more object oriented and more strictly typed.  I understand the power of a strictly typed language and I know how important object oriented design is, but when connecting the graphical possibilities of Flash with the functionality possibilities of Actionscript, I think Actionscript is in a good place syntactically.  Abstract classes, for instance, can be achieved by creating a class that doesn&#8217;t get instantiated, but is still extended off of.   </p>
<p>What I believe is a good direction for Actionscript is simplicity, which I believe Peter Elst said in the article you linked to in this one.  I miss the dynamically typed simplicity of AS2.  I miss being a designer and a programmer at the same time and not having to think too hard when I changed between the two.  Actionscript is becoming more of a programmers language than a designers, which is understandable since Flex has become so popular, but Actionscript seems to be leaving its roots.</p>
<p>I also believe that since Flash is already ahead of its game, a good direction for it to take is another level of programming abstraction where the programming is simple and powerful.  It shouldn&#8217;t take a computer science major to use the language, but computer science major should still be able to appreciate the language.  Python is a good language to plug into this argument.  </p>
<p>I find myself contradicting myself when thinking of what to say so I will end this comment with a final thought.  Since Flash player is so popular, Actionscript is so popular.  The problem with designing the language is it needs to fulfill the needs of all its developers.  It needs to have power for information visualizations and graphical processing.  It needs to have fundamental elegance for developers coming from a programming background now focusing on RIAs.  It needs to have simplicity for designers who use Flash Professional and need to add interaction.</p>
<p>That&#8217;s a lot of shoes to fill.  Opening the language is a good way to fix a lot of the problems, but the participation in the openness of the language may skew the direction of the language to only a fraction of the user base.  I&#8217;m stumped in finding a good solution.</p>
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		<title>By: Peter</title>
		<link>http://blog.hexagonstar.com/actionscript-beaten-like-a-ginger-stepchild/comment-page-1/#comment-11139</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 10 Aug 2009 08:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=893#comment-11139</guid>
		<description>Just to clarify - my post isn&#039;t one of dissatisfaction with the state of ActionScript - its one of setting priorities for a next release.

I think that focusing only on the OO side of things is a mistake, Flash Player is leading the way in terms creative expressiveness and all I&#039;m hearing is how ActionScript isn&#039;t enough like C# etc.

I&#039;m not opposed to seeing method overloading, private constructors etc. implemented but if that is the focus of a release you&#039;ve got Flash Player running after other technologies while it should be firmly establishing its lead.

I proposed a more long term solution where instead of putting all your eggs in one basket (ActionScript) you make the Flash Player a more generic platform where you can support any language.</description>
		<content:encoded><![CDATA[<p>Just to clarify &#8211; my post isn&#8217;t one of dissatisfaction with the state of ActionScript &#8211; its one of setting priorities for a next release.</p>
<p>I think that focusing only on the OO side of things is a mistake, Flash Player is leading the way in terms creative expressiveness and all I&#8217;m hearing is how ActionScript isn&#8217;t enough like C# etc.</p>
<p>I&#8217;m not opposed to seeing method overloading, private constructors etc. implemented but if that is the focus of a release you&#8217;ve got Flash Player running after other technologies while it should be firmly establishing its lead.</p>
<p>I proposed a more long term solution where instead of putting all your eggs in one basket (ActionScript) you make the Flash Player a more generic platform where you can support any language.</p>
]]></content:encoded>
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