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Alcon v1.0.8 – Added AS3.0 Support

July 12th, 2006

I’ve updated Alcon (ActionScript Logging Console) to v1.0.8! The only thing that has been added in this version is a Debug Class for use with ActionScript 3.0, everything else hasn’t been changed. The AS3.0 Debug Class can be found in the com.hexagonstar.util.debug package.
Note that you must use Debug.trace() since I’m not even sure if it’s somehow possible with the MXMLC to redirect to a custom trace method (like it is possible with MTASC). If you got any hints on this, please let me know! The new version can be found as always on it’s page at the Flash Game Programming Wiki! Enjoy!

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  1. February 15th, 2007 at 08:08 | #1

    Hi there, I’m having some problems with the new AS3.0 classes trying to get a trace out to the debugger SWF file. Here’s my program

    package {
    import flash.display.Sprite;
    import com.hexagonstar.util.debug.Debug;
    // Meta Commands for the compiler
    [SWF(width="800", height="600", backgroundColor="#FFFFFF", frameRate="30")]

    public class HelloWorld extends Sprite {
    public function HelloWorld(){
    Debug.setFilterLevel(0);
    graphics.lineStyle( 1,0,1);
    for(var i:int=0;i run it in flash player but don’t get any traces. Any ideas?

  2. February 15th, 2007 at 08:10 | #2

    well… that got cut off

    for(var i:int=0;i

  3. February 15th, 2007 at 11:37 | #3

    Sorry seems your code gets cut off everytime by the comment form. can you skip the character that messes the form up?

  4. February 15th, 2007 at 23:09 | #4

    Hi Sascha I put the code into the wiki page
    http://fgpwiki.corewatch.net/wiki/Talk:Alcon#AS3.0_class

    in the talkback section. Hope that’s more clear.

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