Tuesday, August 23rd, 2005
A development blog about a racing game done in Flash! Some interesting posts there, one about AI for computer controlled racing cars. It seems they will update their blog as development progresses so I will put it on my watch list. I still keep the idea in the back of my mind about writing a ‘view from above’ racing game like Super Cars or Micro Machines.
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Monday, July 25th, 2005
As a one-man-game developer of worldclass (exaggeration intended!) it’s good to have a bunch of tools at hand that help with the tasks for creating games! In this series I will introduce helpful ‘nice to have’ or even ‘must have’ tools that make a game developers/designers day easier. In this part I will cover Alias SketchBook Pro …
I’ve bought myself a periphery some days ago about which I was pondering to buy for a long time already, a Wacom Intuos 3 graphics tablet! I choose the smallest version 4×5 since I’m not a drawing pro and have limited desktop real estate and the smallest one suffices pretty well for just some sketching.
(more…)
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Monday, July 25th, 2005
Alcon is a lightweight external output console for Flash ActionScript that allows developers to view debugging information without relying on the Flash IDE. SWF files can be debugged and monitored no matter if they are in the web browser, Flash Player or a standalone executable. While that Alcon tries to keep inclusion into projects as simple as possible. In fact all that needs to be done is importing the Debug class into a project and you are ready to send debug information to the console with a simple Debug.trace() command.
Included into a project Alcon keeps a small footprint and takes less than a Kilobyte of filesize while still offering some other helpful features.
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Monday, July 11th, 2005
Due to popular demand I’ve put these two JSFL scripts back up again. They are useful for renaming and organizing items in Flash’ Library Panel.
Library Items Renamer v1.2
With LIR you are able to rename a selection of items in the library and set other options like exporting for AS, update them etc. Here are the features …
- Can rename a selection of files in the library to have a new name and a number suffix. For example clip_1, clip_2, clip_3 …
- You are able to only use numbers as names.
- By default numbers start at zero but you can set the suffix number to any beginning value you like.
- Leading zeroes can be used. They are supported up to 4 digits long values.
- Exporting for ActionScript can be toggled on/off.
- Export into first frame can be toggled on/off.
- AS2.0 Linkage Class Name can be set (and removed).
- Renamed items can be moved to a new folder.
- Leaving the Name field empty will only change the other settings, not the Name.
- Items can be updated.
- Export- and Class-settings only affect items of the type ‘movie clip’, ‘graphic’, ‘button’, ‘font’, ’sound’ and ‘component’, while ‘bitmaps’, ‘videos’ and ‘compiled clips’ still can be renamed/moved/updated.
Download Library Items Renamer v1.2
Convert All To Clips v1.0
CATC can convert a selection of items in the library to movieclips, symbols or buttons. Helpful when many items (i.e. bitmaps) needs to be converted. The features are …
- Converts a selection of items in the library to symbols, either movie clips, buttons or graphic symbols.
- The registration point can be set.
- A name prefix can be set.
- Leading zeroes can be used to keep the correct order of the items after conversion.
- Name of the destination folder can be set.
Download Convert All To Clips v1.0
Both files come as a Macromedia MXP format and require the Macromedia Extension Manager for installing.
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