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Archive for the ‘Random Picks’ Category

Star Wars Wiki

April 1st, 2006 2 comments

Wookiepedia, a Wiki solely dedicated to the Star Wars universe! How nice to see that some people have already been very busy filling the database with tons and tons of background info on Star Wars related things. Ever wanted to know how Bossk’s ship looks, why Yuuzahn Vong are such a fearsome species or what the name of the asteroid is where Luke and Leia were born? It’s all in there! They even have listed many of the source books of the Star Wars D6 and D20 Pen & Paper Roleplaying games. With all those loads of information it becomes clear that the movies are only a small fragment of what makes the Star Wars Universe so intricate and vast!

Categories: Dataleak, Misc, Random Picks Tags: , ,

Memories of Star Wars Galaxies

March 20th, 2006 43 comments

I’ve been playing Star Wars Galaxies on and off for about three years so by the time a large amount of screenshots have been piled up on my harddisk. And because it’s a good opportunity, here’s a little

memorial gallery for SWG, the game that once was a hell lot of fun. There were many nice times playing, hunting, flying, taming and crafting around in the galaxy and it still hurts a bit that the game since a while is gone as we know it.
Maybe there will be a time when a new and similar good MMORPG appears, maybe even a SWG2, who knows?! Whats left until then is good memories and a crapload of screenshots. I’ve picked some of the more interesting from my collection and made a retrospective to show some of the things that others eventually might not find in any of the other popular MMOG’s.

(Caution: Large amount of image data ahead!) …

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Videogame Violence Galore

July 20th, 2005 No comments

From the good old days of low-res pixeling to todays high resolution blood

Videogame violence anno 1984 - Jack The Ripper (C64) ...

Videogame violence anno 1984 - Jack The Ripper (C64) ...

Sex and violence was a topic in video games since the early days of computer game history. Some people might not have realized it but there was always an urge to use forbidden topics in a virtual scenario not just since recently. Even among the first text adventures were subjects with quite a lot of (fictional) violence and blood. Remember The Lurking Horror from Infocom, a horror text adventure or Jack The Ripper which already introduced some graphical images of violence.

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Until the pad buttons smoke!

June 21st, 2004 1 comment

More Shoot’em’up goodness can be found at Shmups!, a website dedicated to 2D Shooter games with plenty of reviews and information from Katakis on the C64 over Z-Out on Amiga up to Ketsui on Arcade machines! Z-Out wasn’t the best Shooter maybe but Chris Huelsbeck’s music on level 4 and 6 was brilliant! I still like the music of Gunbird a lot!

I’ve bought an Owltech PC-0301 today! That’s an adapter in form of a 5 1/2 inch drive bay insert which offers two ports for connecting Playstation controllers to the PC and use them for a crapload of things. They not only perform well for usual PC games but also worked great on PSX Emu’s and WinVice and WinUAE and MAME32 and… well that where the ones which I’ve tested so far. Gunbird with PSX Analogue Control rocks! Installation was super-easy with plugging to a free USB port and a 3-click-long driver installation from the included CD.

The 8 and 16-Bit Revival lives!

June 11th, 2004 2 comments

I know what you think! And you are right! I’ve been absent for a while again from here but there are reasons for it. I’m working on a bigger scale personal Flash Project since shortly. As soon as I can tell more about it I will open a Flash category here to post more of Flash things like news about the project, actionscripting tips and code snippets which might be useful!

More and more people becoming something like a Retro-game-developer which is good news! It seems recently even the now young generation loves to play videogames that have an age of 10 years and beyond. Today’s games come with high class super realtime rendered 3D graphics and cinematic atmosphere but still the games from yesterday keep their spirit. I believe the reason for this comes a lot from the fact that the simplified graphic of old games allows more room for one’s own fantasy. While today’s high class 3D games look good while you play them (a decent hardware assumed), classics from the 8 and 16bit era look always good – in a gadget-likewise way.

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Categories: Dataleak, Gaming, Random Picks Tags:

640 Kilobyte ought to be enough for anybody

March 10th, 2004 2 comments

… was a quote from Bill Gates from 1981 according to the book Computers – An Illustrated History from Christian Wurster which I had a sneak look into some days ago in a well sorted book shop and which her majesty now surprisingly presented me as a birthday gift.

This book covers the whole history of computers from the very beginning when they filled a whole hall and were based on relay’s to current computer high tech while leading though the chapters for scientific and military computers, mainframe computers, minicomputers, then microcomputers and to desktop computers.

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Lightspeed Flight and Laserfight

March 8th, 2004 5 comments

Review: Sentinel Worlds 1: Future Magic (DOS/C64)

One of my very favorite games back on Amiga was the space RPG Hard Nova (to be reviewed in a while) which took me long cozy winter nights to solve. The predecessor of Hard Nova was a game called Sentinel Worlds 1: Future Magic which was released in 1988 by Electronic Arts and had it’s success under science fiction RPG videogamers. Me – PC-less – always looked enviously over to the PC crowd. But that only until decent DOS Emulators were developed, like DOSBox.

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16Bit-Mercenary Mess Up

December 13th, 2003 No comments

Download: Custom VEB Missions and Campaign for Jagged Alliance: Deadly Games

My big move has been delayed for a short time! I will leave here at the end of December and move to far east in middle January! I actually packed everything and made most preparations so I’m stuck with being bored now, counting every minute and hope that time passes faster.

So what to do? One good idea I had, was to keep up with writing some blog stuff that I already planned in my mind. One if it being about one of my favorite Abandonware DOS games Jagged Alliance: Deadly Games!

Over the last couple of decades this game kept me from being bored often! With it’s cozy winter evening fireplace warmth strategy gameplay atmosphere and quietly playing midi music it charms easily to take a session of round based war monging.

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What happened to the Hired Guns?

October 11th, 2003 3 comments

About four years ago there was a game in development that I highly anticipated but that never actually got released. The now disbanded software company Psygnosis was about to develop a new 3D version of their 16bit classic Hired Guns.

I remember playing Hired Guns back on Amiga and while the Gameplay wasn’t anything particularly new, the game had a nice and dark futuristic atmosphere with it.

The idea of the sequel was to only take four of the characters of the old version into the game that can be played together as a team and the Gameplay running on the unreal engine should have an impact on strategic team play, not just wild shooting.

I’ve lost Psygnosis’ path then and didn’t knew what happened to stop the developing on this game. Might be that they had to give up when they dissolved.

What makes me wondering is that this nice gaming idea wasn’t sold and continued by someone else!

There’s still a preview existing on ign.com but no information about why the game got discontinued.

If you know more, please feel free to drop a comment on that.

When 16 colors were enough

August 9th, 2003 2 comments

Download: C64 Tools Disk images “SMS Tools 1 & 2″

After finally having the change to access some of my over ten years old C64 floppy disks relics with the XE1541 cable, I’ve found some neat rare tools which we used back in the old days and which you might want not to miss for your D64 file collection …

So here are the two SMS tools disks which contain various useful tools from my time on the 8bit era.

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