So when do you think native graphics acceleration is due for Flash?
ActionScript 3.0 and Flash Player 9.0 brought a big leap of speed and all kinds of changes and optimizations with it. But these mainly happen under the hood only. While Flash 8 came up with the bitmap level manipulation stuff, Flash 9 doesn’t come with any groundbreaking new features that are visible to the surface (except for the speed improvement).
[ad#ad_content_small]Yesterday on a meeting I was asked if I could use a rotatable 3D mesh in Flash for the clients presentation project and I could only tell them that the lack of native 3D support is the big weakness of Flash. Eventually we will end up with a single frame animation to fake the rotation. However this was one example that there must be quite a demand for 3D support in Flash, not only for experimentation but even more for commercial use. In fact native 3D is already overdue since a while but I accept that implementing such a thing is not an easy challange.
So native graphics acceleration for Flash has to come one way or the other, not only because everybody wants it but also for Flash to stay competitive (think about WinFX). There is still Director one could argue. But somehow I get the feeling that Director will either continue it’s shadow existence or it will disappear sooner or later. 3D for Flash has to come, there is no way or excuse around it! Maybe the next version? Too early! Maybe Flash 10? Who knows! We might however see some sweet audio improvements in a near future!