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	<title>Comments on: Sentinel Worlds 1: Future Magic with Tandy Sound Enabled</title>
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	<description>turn-based glory and pixel pleasure</description>
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		<title>By: Running Sentinel Worlds on DOSBox with Tandy Sound &#124; H1DD3N.R350URC3</title>
		<link>http://blog.hexagonstar.com/swfm-with-tandy-sound/#comment-1135</link>
		<dc:creator>Running Sentinel Worlds on DOSBox with Tandy Sound &#124; H1DD3N.R350URC3</dc:creator>
		<pubDate>Fri, 14 Jan 2011 08:06:48 +0000</pubDate>
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		<description>[...] mentioned before that it&#8217;s possible to run Sentinel Worlds I: Future Magic in DOSBox with Tandy sound enabled [...]</description>
		<content:encoded><![CDATA[<p>[...] mentioned before that it&#8217;s possible to run Sentinel Worlds I: Future Magic in DOSBox with Tandy sound enabled [...]</p>
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		<title>By: Five5six</title>
		<link>http://blog.hexagonstar.com/swfm-with-tandy-sound/#comment-1053</link>
		<dc:creator>Five5six</dc:creator>
		<pubDate>Wed, 08 Sep 2010 22:53:16 +0000</pubDate>
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		<description>Glad you dug it.  I was really disappointed the first time I started it up in dosbox and the music I remember from my teens was not there.

I still think that Sentinel Worlds was Mass Effect Zero, much like Wasteland was Fallout Zero.</description>
		<content:encoded><![CDATA[<p>Glad you dug it.  I was really disappointed the first time I started it up in dosbox and the music I remember from my teens was not there.</p>
<p>I still think that Sentinel Worlds was Mass Effect Zero, much like Wasteland was Fallout Zero.</p>
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