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Posts Tagged ‘ 3D ’

Flash for big Games?

  • August 26th, 2009
  • Posted in Dev

Even though I love ActionScript more than my daily meal I’ve recently started to think about if the Flash Platform is actually the right stuff for developing big games. Most Flash game developers write small-scale games for the web which is totally fine and I too like to write a small coffee-break game sometimes but [ READ MORE ]

RPG Design: Choosing the right Graphical Projection

  • August 11th, 2009
  • Posted in Design . Dev . Featured . Random Picks

I’ve been designing on a rather ambitious Role-Playing game project since a while now (in fact quite a long while but I’m not in hurry to finish it anytime soon) and while I’m in the process of working out the story, technical details like the combat mechanics, skill system etc. and creating interesting characters I [ READ MORE ]

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Random Pick

Using Kore 2 more efficiently with User Tags

Kore 2 from Native Instruments is probably every sound organizer’s wet dream with sugar on top. Not only  can it control a multitude of Softsynths but it’s database makes it easy to organize sounds and find them quickly when needed. I’ve purchased this nice tool last December and what’s better than telling a few details... [READ]

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