<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:series="http://unfoldingneurons.com/"
	>

<channel>
	<title>H1DD3N.R350URC3 &#187; Character Development</title>
	<atom:link href="http://blog.hexagonstar.com/tag/character-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.hexagonstar.com</link>
	<description>turn-based glory and pixel pleasure</description>
	<lastBuildDate>Sat, 10 Dec 2011 02:45:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>RPG Design: Character Development Example</title>
		<link>http://blog.hexagonstar.com/rpg-design-character-development-example/</link>
		<comments>http://blog.hexagonstar.com/rpg-design-character-development-example/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 13:36:43 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Dev]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Storywriting]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1067</guid>
		<description><![CDATA[Welcome back to the RPG Design series where I try to talk a bit about the work and progress on my game project, the development of the darkish, space -themed computer role-playing game Stellar Conspiracy: Entanglements Of The Marenis Sector (working title). In the last part I&#8217;ve introduced the character design template I&#8217;m using and [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome back to the <a href="http://blog.hexagonstar.com/series/rpg-design/">RPG Design series</a> where I try to talk a bit about the work and progress on my game project, the development of the darkish, space -themed computer role-playing game <em><strong>Stellar Conspiracy: Entanglements Of The Marenis Sector</strong></em> (working title).</p>
<p><img class="alignright size-full wp-image-1078" style="border: 0pt none;" title="eliza5" src="http://blog.hexagonstar.com/wp-content/uploads/eliza5.png" alt="eliza5" width="200" height="168" />In the <a href="http://blog.hexagonstar.com/rpg-design-character-development/">last part</a> I&#8217;ve introduced the character design template I&#8217;m using and mentioned to post a character example next time which I&#8217;m doing hereby while introducing you to <strong><em>Eliza Retinienne</em></strong>, a Gessjanian security systems expert from the planet <em>Shielle</em>, a small world bordering on the fringe of the <em>Suulun Sector</em> which in turn stretches over a large area of the southern galaxy.</p>
<p>Eliza is one of the key characters in the game&#8217;s story and one of the characters whom the player is supposed to encounter and who eventually joins the player&#8217;s party. She is also supposed to receive her own side-quest in which the player can engage to help her out of the threatening situation she is currently in.</p>
<p>Note that this sheet is basically just here to give an example of how the character design template can be used to shape out a character so I suggest not to look too critically into the details. Things can (and will) still change and also the sheet is not filled out completely, for one reason because some details are irrelevant for this character and for another that I haven&#8217;t found any other suitable details for her yet. Either way I hope this gives a good example of how to utilize the template!</p>
<p><span id="more-1067"></span></p>
<table>
<tbody>
<tr>
<td>Full Name</td>
<td>Eliza Cathrine Retinienne</td>
</tr>
<tr>
<td>Nickname or short name</td>
<td>Eliza, sometimes called Cathy</td>
</tr>
<tr>
<td>Image</td>
<td><img class="size-full wp-image-1070 alignnone" style="border: 0pt none;" title="Eliza Avatar Concept" src="http://blog.hexagonstar.com/wp-content/uploads/eliza_concept.jpg" alt="Eliza Avatar Concept" width="300" height="251" /></td>
</tr>
<tr>
<td>Character Type</td>
<td>Co-Protagonist</td>
</tr>
<tr>
<td>Gender</td>
<td>Female</td>
</tr>
<tr>
<td>Species</td>
<td>Gessjanian</td>
</tr>
<tr>
<td>Class</td>
<td>Security Systems Expert</td>
</tr>
<tr>
<td>Age</td>
<td>30</td>
</tr>
<tr>
<td>Summary</td>
<td>Eliza used to be a forefront engineer who worked for Seciate Armaments on a highly confidential Security Systems project. Later during the project she came to disagreements with Seciate about the target clients for the system she worked on. She left Seciate in a dispute, not accepting the bribe she has been offered to stay quiet. She had enough presence of mind to suspect that she would soon become the subject of an assassination attempt, in order to prevent her knowledge being of use to anyone else. Seciate however underestimated her smartness and she narrowly escaped while killing the assassin (rather unintentionally though). Since then she is on the run from SECIATE.</td>
</tr>
<tr>
<td>Biography</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Appearance Information</th>
</tr>
<tr>
<td>General Appearance</td>
<td>As a Gessjanian she is typically small and delicate. Gessjanians look almost human-like but not quite completely so. (She still looks too casual! Needs a few exotic touch-ups here and there, maybe a face tattoo,<span> </span>Shielleese jewelry or glasses).</td>
</tr>
<tr>
<td>Dress Style</td>
<td>Eliza wears an inconspicuous dress consisting of a beige utility overall, black engineer boots and a rugged, dark brown leather jacket with orange highlights.</td>
</tr>
<tr>
<td>Trademark Objects(s)</td>
<td>Might be something very simple like for example a red bandana wrapped around the boot.</td>
</tr>
<tr>
<td>Other worn objects (Jewelry, Tattoos, etc.)</td>
<td></td>
</tr>
<tr>
<td>Height</td>
<td>Medium tending to small (~155cm)</td>
</tr>
<tr>
<td>Weight</td>
<td>In shape</td>
</tr>
<tr>
<td>Body Type</td>
<td>Petite</td>
</tr>
<tr>
<td>Eye Color</td>
<td>Brown</td>
</tr>
<tr>
<td>Hairstyle &amp; Color</td>
<td>Medium long, straight, originally dark brown but dyed to auburn/orange</td>
</tr>
<tr>
<td>Facial Hair</td>
<td>N/A</td>
</tr>
<tr>
<td>Other distinguishing or species-related features</td>
<td></td>
</tr>
<tr>
<td>Health Condition</td>
<td>Good</td>
</tr>
<tr>
<td>Signature Movement or Tic</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Behavioral Information</th>
</tr>
<tr>
<td>Persona</td>
<td>The Damsel in Distress</td>
</tr>
<tr>
<td>Alignment</td>
<td>Neutral Good. Eliza ultimately believes in the good side but she is affected by the Player Character&#8217;s choices and alignment changes.</td>
</tr>
<tr>
<td>Single adjective to describe this character</td>
<td>Cute.</td>
</tr>
<tr>
<td>General Disposition</td>
<td>She&#8217;s on the run and she knows she&#8217;s in danger of being assassinated. She already killed somebody but she knows it was the only way to safe herself so she doesn&#8217;t feel too much guilt about it.</td>
</tr>
<tr>
<td>Traits</td>
<td></td>
</tr>
<tr>
<td>Common Emotions</td>
<td>Encouraging, Worried, Stubborn</td>
</tr>
<tr>
<td>Emotional Stability</td>
<td>Despite the fact that she is being on the black list of her former employee she takes things pretty well. Though she occasionally suffers from Paranoia, once she joins the Player Character&#8217;s team she feels a lot safer.</td>
</tr>
<tr>
<td>Likes &amp; Loves</td>
<td></td>
</tr>
<tr>
<td>Fears</td>
<td>Her prime fear is to be caught or killed by SECIATE.</td>
</tr>
<tr>
<td>Addictions</td>
<td>None noteworthy.</td>
</tr>
<tr>
<td>Secrets</td>
<td>She carries the knowledge of SECIATE&#8217;s secret project with her. She shares the fact with the Player Character but besides her and SECIATE (incl. their client) nobody else knows about it.</td>
</tr>
<tr>
<td>Dichotomy (inner conflict of the character)</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Professional Information</th>
</tr>
<tr>
<td>Education/Intelligence</td>
<td>She might have studied at the Shielle Technical Facility, maybe some degrees in physics, materials science and electronics engineering.</td>
</tr>
<tr>
<td>Profession and attitude towards it (good or bad)</td>
<td>She&#8217;s an expert in security systems and people with her skills in this field are rare. She is aware of this and advertises her abilities to others if it&#8217;s of use for her.</td>
</tr>
<tr>
<td>Skills</td>
<td>Security Systems, Materials Science, maybe Computer Systems</td>
</tr>
<tr>
<td>Special Abilities</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Location Information</th>
</tr>
<tr>
<td>Residential Place</td>
<td>She&#8217;s in hiding, perhaps somewhere on an off-route-world in the Kessebour sector.</td>
</tr>
<tr>
<td>Places often visited by the character</td>
<td>Not too many, she tries to keep a low profile so she is careful of visiting public places. She tries to blend in with the crowd knowing that it makes an assassination difficult.</td>
</tr>
<tr>
<td>Where has the character been?</td>
<td>Suulun Sector, Kessebour Sector and around, maybe even some worlds in the Shicia Sector.</td>
</tr>
<tr>
<td>Locations where the character is most likely to &#8220;blend in&#8221;</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Background Information</th>
</tr>
<tr>
<td>Birthplace</td>
<td>Shielle</td>
</tr>
<tr>
<td>Family</td>
<td>Not currently relevant.</td>
</tr>
<tr>
<td>Backstory</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Story-related Information</th>
</tr>
<tr>
<td>Story Purpose</td>
<td>Eliza is supposed to meet (and join) the Player Character somewhere during an incident in the Kessebour sector. Once she joined the player&#8217;s party one will be able to initiate Eliza&#8217;s side-quest in that her threat from SECIATE Armaments is ultimately being resolved as an outcome (probably by bringing SECIATE down somehow with help of the Player Character&#8217;s absurdly daring courage).</td>
</tr>
<tr>
<td>Gameplay Purpose</td>
<td>Eliza takes place as the security systems expert in the player&#8217;s crew who can be used to get access to areas that would otherwise be off-limits (or much harder to access).</td>
</tr>
<tr>
<td>Why does the character involve him/herself into this situation?</td>
<td></td>
</tr>
<tr>
<td>What does the character want?</td>
<td>Primarily she wants to bring SECIATE Armaments down so that they are no longer a threat to her. There might be a secondary goal for her which could be another reason why she joins the player&#8217;s party.</td>
</tr>
<tr>
<td>Other roles and identities</td>
<td></td>
</tr>
<tr>
<td>Aspirations</td>
<td></td>
</tr>
<tr>
<td>Objective(s)</td>
<td></td>
</tr>
<tr>
<td>Reports/Answers to</td>
<td>The player (once she joined the party).</td>
</tr>
<tr>
<td>Who reports to this character?</td>
<td>Nobody.</td>
</tr>
<tr>
<td>Reactions to different events in the game</td>
<td></td>
</tr>
<tr>
<td>Moral choices the character has to make in the game</td>
<td></td>
</tr>
<tr>
<td>Relation to other significant characters</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Dialog-related Information</th>
</tr>
<tr>
<td>Tagline</td>
<td>Something like &#8220;I know this kind of lock! Give me a minute!&#8221; … (need to think more about this one!)</td>
</tr>
<tr>
<td>Dialog Tics and Slang</td>
<td></td>
</tr>
<tr>
<td>Accent</td>
<td></td>
</tr>
<tr>
<td>Dialog Ideas</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Additional Information</th>
</tr>
<tr>
<td>Where will (did) the character die?</td>
<td>She is not supposed to die.</td>
</tr>
<tr>
<td>Epitaph: What will go on the character&#8217;s tomb stone?</td>
<td></td>
</tr>
<tr>
<td>How did the character loose his/her virginity?</td>
<td></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th colspan="2">Extra Information</th>
</tr>
<tr>
<td>Plot Ideas</td>
<td></td>
</tr>
<tr>
<td>Other Notes &amp; Ideas</td>
<td>
<ul>
<li><span style="text-decoration: line-through;">A Security Expert who was working for a questionable organization on a secret project involving a powerful illegal weapon until she realized the wrongdoings of the organization and attempted to sabotage the project. She could escape but some traces led the organization to her. Since then she is on the run from the organization and their bounty hunters and assassins.</span></li>
</ul>
</td>
</tr>
<tr>
<td>Concepts &amp; Inspirations</td>
<td></td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/rpg-design-character-development-example/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[RPG Design]]></series:name>
	</item>
		<item>
		<title>RPG Design: Character Development</title>
		<link>http://blog.hexagonstar.com/rpg-design-character-development/</link>
		<comments>http://blog.hexagonstar.com/rpg-design-character-development/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 12:14:01 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Dev]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[NPC]]></category>
		<category><![CDATA[Plot]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Storywriting]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=984</guid>
		<description><![CDATA[And back to the game design topic! The part I love most about game design is that you can create worlds full of life, intricacy, intrigue and interesting characters, experimenting with scenarios and situations (that would otherwise probably have negative  repercussions in RL™). As a programmer you&#8217;d ever only write your code and if you [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-1016" style="border: 0pt none;" title="char_banner" src="http://blog.hexagonstar.com/wp-content/uploads/char_banner.png" alt="char_banner" width="512" height="100" /></p>
<p>And back to the game design topic! The part I love most about game design is that you can create worlds full of life, intricacy, intrigue and interesting characters, experimenting with scenarios and situations (that would otherwise probably have negative  repercussions in RL™).</p>
<p>As a programmer you&#8217;d ever only write your code and if you are happy with it that&#8217;s fine but we <em>one-man-game-developer types</em> are more like <em>Jack of all trades</em> who want to create complete worlds &#8230; and stories. And then tell those stories by means of the game. And maybe throw a bit (or a large chunk) of dynamics in there again &#8230; as programmers.</p>
<p>One extremely satisfying aspect of game design (for games where narrative is important) is the development of characters that should act throughout the game. Creating characters is just as much fun as the other bases! If you do it right and create deep and sympathetic characters people will love them.</p>
<p>And  even villains can be sympathetic. In fact they should be! Who likes an antagonist that is completely unsympathetic? Nobody, right? But why should you even like a villain, after all he&#8217;s the guy who needs to be defeated? The answer to this is that the guy who is the villain is so only in the context of our story. Maybe he&#8217;s not so bad after all in a different context. Or in short: Antagonists also have a life, feelings &#8230; but guess what? Now I totally digress! I actually wanted to show you my new and all fresh character template that I came up with to shape out characters for my game.</p>
<p><span id="more-984"></span></p>
<p>[ad#gog_arcanum_box]The template I&#8217;m introducing here is based on a template that is used by the two authors of  <a href="http://www.amazon.com/gp/product/158065066X/ref=s9_simz_gw_s2_p14_t1?pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=center-1&amp;pf_rd_r=0QMJ8BVQ68JKXF56VK87&amp;pf_rd_t=101&amp;pf_rd_p=470938131&amp;pf_rd_i=507846" target="_blank">The Ultimate Guide to Video Game Writing and Design</a>, a book I&#8217;ve recently purchased which I think is just slightly overrated on Amazon but still definitely worth it&#8217;s money. The two authors have the character building template fully laid out in their book for the purpose of their example but I&#8217;ve made modifications to it so that  it suits the holy needs of my RPG design.</p>
<p>This character building template is quite extensive and there might be a few items that you want to throw out for your design or you&#8217;d want to add other questions appropriately. Also, as stated in the book by the authors, when designing a new character with this it&#8217;s not required to go through this in a linear way. Skip sections and fill them in later &#8230; like a puzzle. Likewise it&#8217;s not always necessary to fill out all the boxes. Some minor characters don&#8217;t need that level of detail.</p>
<p>It&#8217;s also worth to note that most of what you fill into this template is for your eyes (or for your teams eyes) only. So write away care-freely!  Only some of this information makes it into the game anyway however the whole additional info helps to give the character the amount of depth that is needed to make him/her an exceptionally outstanding character.</p>
<p>The template consists of several tables with rows of questions on the left column and the answers or details to fill in on the right side (in which for the purpose of explanation I&#8217;ve entered a description of the kind of text that goes in).</p>
<p>So without much further ado here&#8217;s my character building template used to help creating the story for my totally epic role-playing game (which *cough* should be in the shelves somewhere within the next millennium!). In the next post I will show an example of how the template is used with one of my (player party) co-protagonist characters &#8230; hopefully without revealing too much information about the game&#8217;s story.</p>
<p>Of course feel free to use it, change it, adapt it or come up with your own template! I&#8217;d love to hear about them! And always keep in mind: <em>We&#8217;re not digging ditches or performing brain surgery here, we&#8217;re making games. Lighten up, for chrissakes.</em> (That was an actual quote from the above mentioned book).</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Full   Name</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The complete name   of the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Nickname   or short name</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">A nickname or   short name (if the full name is too long to be used practically in-game).</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Image</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">An image of the   character. This can also be a first sketch or a vague idea to see in which   direction it goes.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Character   Type</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Pick one (or two   if necessary) from the following list: Protagonist, Co-Protagonist,   Antagonist, Hero, Anti-Hero, Mentor, Helper, Herald, Pivotal, Sidekick,   Lackey, Ally, Henchman, Mole, Love Interest, Best Friend, Confidante,   Partner, Catalyst</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Gender</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Male/Female</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Species</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The species (or   race, ethnicity) of the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Class</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">RPG-related   character class as it appears in-game.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Age</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The age of the   character. This can also be an approximation.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Summary</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">A short   descriptive text about the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5215in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Biography</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">A biographical   text about the character. Optimally as it should appear somewhere in-game for   the player to be readable.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Appearance Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">General   Appearance</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Describe the   general appearance of the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Dress   Style</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What the character   usually wears and how he/she wears it, clothing, armor etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Trademark   Objects(s)</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The trademark   object of the character can be for example the favorite weapon of him/her or   other items with that the character is seen often.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Other   worn objects<br />
(Jewelry, Tattoos, etc.)</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What else does the   character wear? Jewelry? A tattoo somewhere on the body, glasses or maybe a   portable wrist computer?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Height</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The   impressionistic height of the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Weight</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The   impressionistic weight of the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Body   Type</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Is he/she slim,   slender, athletic, muscular, obese, average etc.?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Eye   Color</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The eye color.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Hairstyle   &amp; Color</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Short, long,   straight, curly, thick, thin, greasy, unkempt etc.?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Facial   Hair</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">If the character   is male and sports a beard, describe the beard here.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Other   distinguishing or</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">species-related   features</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">This could be   unique appearance features that the character posses. Like for example a   mole, a scar or a rare color pattern on those head fins of your aquatic   species.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Health   Condition</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Is the character   healthy or in a rather poor condition? Antagonists often have some sort of   ailment to associate a physical negative side with them. But also the good   guys could be affected by this.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5111in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Signature   Movement or Tic</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Does the character   move in a specific way or has any movement-related tics? And why does he/she   have these? Handle with care, don&#8217;t make your character look like a fool   (unless they are supposed to be one).</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Behavioral Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Persona</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">One or two words   that fit as the characters persona. Examples could be &#8220;The   bad-ass&#8221;, &#8220;The naïve cutie&#8221;, &#8220;the thinker&#8221; etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Alignment</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">You can draw this   from the D&amp;D rules, e.g. lawful good, true neutral, chaotic evil etc. or   just pick any other system&#8217;s or your own definitions.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Single   adjective to describe</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">this   character</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Smart, Tough,   Arrogant, Weary, Optimistic etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">General   Disposition</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The general nature   and tendency of the character. What is the character&#8217;s most common attitude   and why?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Traits</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Specific traits   and characteristics that he/she possesses. Does the character have any   phobia, is he/she blind or maybe a person who cannot swim?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Common   Emotions</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Enter three or   four common emotions here. E.g. amused, angry, confused, bitter, callous,   cheerful, cynical, depressed, hopeful, love-struck etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Emotional   Stability</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">How well is the   characters spirit? Is he/she the confidence in person or perhaps slowly   turning into insanity?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Likes   &amp; Loves</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What or whom does   the character likes or loves?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Fears</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What fears does   the character possess? Unlike any phobias mentioned under &#8216;traits&#8217; this text   should describe a larger fear that might be relevant to the story.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Addictions</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Is the character   addicted to any drugs (alcohol, sweets, tobacco, harder stuff?), maybe a   gambler or a nympho?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Secrets</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What secrets does   the character carry with them? These might be dark or embarrassing secrets   from the past that nobody else should know about but that might or might not   be revealed during the game.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.5083in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Dichotomy   (inner conflict</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">of   the character)</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Does the character   possess any inner conflict? For example an (to the outside appearing)   ruthless mercenary who actually has a good heart.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Professional Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4902in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Education/Intelligence</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What kind of   education did the character receive. Maybe he/she is/was a doctor or a   professor.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4902in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Profession   and attitude</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">towards   it (good or bad)</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Profession can be   (but doesn&#8217;t necessarily has to be) the same as the character&#8217;s class . How   does the character stand to this profession?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4902in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Skills</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Noteworthy skills   that he/she possesses. Not necessarily skills as they appear in the game.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4902in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Special   Abilities</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Characters in   role-playing games usually posses one or more of these. A psychic who can see   into the future, a species that has the ability to see in the dark &#8230;</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Location Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Residential   Place</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Where does the   character live?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Places   often visited by</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">the   character</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">These can be   places that the character frequently visits or where he/she often can be   found.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Where   has the character been?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Did the character   travel a lot and gathered much experience meanwhile or was the character   stuck in a limited area?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Locations   where the character</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">is   most likely to &#8220;blend in&#8221;</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">A hunter might   best blend into a wilderness environment, a rogue-like character might blend   into the shady streets and bars of a city etc.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Background Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4673in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Birthplace</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Where was the   character born?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4673in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Family</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Information about   the characters family if it&#8217;s relevant. Parents, brothers or sisters,   cousins, niece or nephew, etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4673in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Backstory</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.227in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What happened in   the character&#8217;s life that led to his/her current situation.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Story-related Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Story   Purpose</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What is the   character&#8217;s purpose in the game&#8217;s story? Do they have their own agenda? (They   better have!) In Role-playing games this often becomes a whole quest related   to the character, even if it&#8217;s a side character (remember Yuffie from Final   Fantasy VII?)</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Gameplay   Purpose</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">What purposes does   the character have for the gameplay? If this us the player character then   it&#8217;s obvious: the purpose is to be controlled by the player. If it&#8217;s a side   character they could have all kinds of gameplay purposes, for example this   character can lead the player somewhere where he/she would otherwise not be   able to go. Or they could be a shop owner who sells items to the player or   perhaps they are just combat support etc.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Why   does the character involve</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">him/herself   into this situation?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Maybe he/she has   no other choice or they are on the hunt for the same goal as the player   character (and their ways cross because of this), or are a mole and want to   lure the player into a trap, or they are altruists (heh, yeah right!) &#8230;</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">What   does the character want?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The ultimate goal   that the character seeks.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Other   roles and identities</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Does the character   have an alter ego, maybe a secret one? For example in Star Wars Emperor   Palpatine was Darth Sidious at the same time, Ben Kenobi the Hermit was once   known as Obi-Wan Kenobi the Jedi Knight.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Aspirations</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;"><span> </span>This could be just something the character   desires, perhaps an adventurous life, wisdom, barrels of rum or being left   alone.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Objective(s)</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Objectives the   character needs to fulfill throughout the game to achieve his/her goal.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Reports/Answers   to</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">If this is one of   the player&#8217;s sidekicks they usually only reports to the player character.   Other characters might report to their hierarchical leader. Maybe the player   character needs to report to a specific NPC in-game.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Who   reports to this character?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Other characters   that report to this character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Reactions   to different events</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">in   the game</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Are there any   noteworthy events in the story that make the character react in a certain   way? Maybe the character is a cold-blooded killer but one event in the game   makes him reluctant to kill a specific person, maybe he&#8217;s falling in love   with one of his victims? Or a quiet and shy character starts to run berserk   because something enrages her.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Moral   choices the character</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">has   to make in the game</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Will he save the   damsel in distress &#8230; and with that neglect the fate of hundred&#8217;s of other   people? Or there might be a situation where the player can make a choice   between either him or the rest of his crew being caught and imprisoned by   adversary forces.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Relation   to other significant</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">characters</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2166in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">To which other   characters does this character has a special relation? He/she could be a   love-interest for the player character, a buddy of another character in the   crew or a character who has an aversion toward another party member.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Dialog-related Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4791in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Tagline</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">The tagline of   your character. For T-800 this was &#8220;I&#8217;ll be back!&#8221;, for Sgt.   Murtaugh this was &#8220;I&#8217;m getting too old for this shit!&#8221;. Maybe your   character doesn&#8217;t need this but it&#8217;s good to think about it.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4791in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Dialog   Tics and Slang</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Does the character   use any specific words or talking style? Maybe he&#8217;s addressing himself in the   third person, talks in a very noble manner &#8230; or the opposite (and by this I   don&#8217;t mean to <a href="http://blog.hexagonstar.com/bad-language-in-games/">overuse the F-bomb</a>!) or maybe he&#8217;s an Orc with a very low,   smooth voice like Barry White.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4791in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Accent</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Does the character   possess a certain accent? Perhaps he/she speaks human language but has a   strong accent of their own species.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4791in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Dialog   Ideas</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Enter any dialog   ideas related to this character here.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Additional Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Where   will (did) the</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">character   die?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">In case the   character is supposed to die in the game (driven by the story) or the   character died already. Where and how did it happen?</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Epitaph:   What will go on the</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">character&#8217;s   tomb stone?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Regardless of   whether the character dies or not.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4798in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">How   did the character loose</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">his/her   virginity?</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">Might or might not   be relevant to your story but it&#8217;s a fun question nevertheless.</p>
</td>
</tr>
</tbody>
</table>
</div>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">-</p>
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 16pt;">Extra Information</p>
<div style="direction: ltr;">
<table style="border: 1pt solid #a3a3a3; direction: ltr; border-collapse: collapse;" border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4694in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Plot   Ideas</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">List any plot   ideas that are related to this character here.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4694in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Other   Notes &amp; Ideas</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">You can enter any   notes and ideas here that further help shaping the character.</p>
</td>
</tr>
<tr>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 2.4694in;">
<p style="margin: 0in; font-weight: bold; font-family: Calibri; font-size: 12pt;">Concepts   &amp; Inspirations</p>
</td>
<td style="border: 1pt solid #a3a3a3; padding: 4pt; vertical-align: top; width: 4.2062in;">
<p style="margin: 0in; font-family: Calibri; font-size: 12pt;">A field to paste   images and photos into. Maybe you already have other sketches that might be   candidates for this character or you associate the character with a certain   actor/actress.</p>
</td>
</tr>
</tbody>
</table>
</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/rpg-design-character-development/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<series:name><![CDATA[RPG Design]]></series:name>
	</item>
	</channel>
</rss>

