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Posts Tagged ‘ Data Structures ’

ActionScript 3 MultiMap Class

  • June 10th, 2007
  • Posted in Dev

Recently I needed a HashMap for a project to map key/value pairs but in that particular case the Map required to map not just one but several values to a key. I could have used an array or object to store the values in and map that one but in practice it turned out that [ READ MORE ]

AS 3.0 Data Structures For Game Developers

  • May 26th, 2007
  • Posted in Dev

In case you missed it Michael of Polygonal Labs has released a package of ActionScript 3.0 data structures that are especially dedicated for game development. He’s also writing examples on how some of the classes are used, for example Queue and Tree. The hexagon framework will contain similar data structure classes but they will adhere more [ READ MORE ]

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