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	<title>H1DD3N.R350URC3 &#187; FDT</title>
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		<title>Setting up Eclipse for Flash Development</title>
		<link>http://blog.hexagonstar.com/setting-up-eclipse-for-flash-development/</link>
		<comments>http://blog.hexagonstar.com/setting-up-eclipse-for-flash-development/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 18:49:31 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
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		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Editor]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
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		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1615</guid>
		<description><![CDATA[This guide explains how to set up a Flash and Flex development environment with Eclipse, FDT, Flash Builder and a couple of other editors that you want for ActionScript coding and Flash development with style! This guide is based on Windows because that&#8217;s what I&#8217;m using but I&#8217;m sure you Mac and Linux guys can [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1683" title="tufdesetupbanner" src="http://blog.hexagonstar.com/wp-content/uploads/tufdesetupbanner.jpg" alt="" width="510" height="160" /></p>
<p>This guide explains how to set up a Flash and Flex development environment with Eclipse, FDT, Flash Builder and a couple of other editors that you want for ActionScript coding and Flash development with style! This guide is based on Windows because that&#8217;s what I&#8217;m using but I&#8217;m sure you Mac and Linux guys can figure out the parts that differ on your OS! Let&#8217;s get started &#8230;</p>
<p><span id="more-1615"></span></p>
<hr /><strong>INGREDIENTS</strong></p>
<p><strong><br />
</strong></p>
<ul>
<li><strong>Java Runtime</strong> &#8211; In case you don&#8217;t have it installed yet. Choose either the <a href="http://www.java.com/en/download/manual.jsp" target="_blank">Standard Java Runtime from Sun</a> or  &#8211; my recommendation &#8211; the <a href="http://www.oracle.com/technology/software/products/jrockit/index.html" target="_blank">JRockit Runtime from Oracle</a>. The latter is a highly optimized version of the Java Runtime. It&#8217;s free but you have to register an account at Oracle to download it.</li>
<li><a href="http://download.eclipse.org/eclipse/downloads/" target="_blank"><strong>Eclipse Platform Runtime Binary</strong></a> &#8211; We want the bare bones version without all the additional junk. We&#8217;re going to add the stuff we need later. Don&#8217;t worry! It&#8217;ll be a smooth ride if you follow this guide.</li>
<li><a href="http://www.fdt.powerflasher.com/developer-tools/fdt-3/home/" target="_blank"><strong>Powerflasher FDT</strong></a> &#8211; The best tool for ActionScript coding &#8230; with a price tag! But you don&#8217;t want to skimp on professional tools for professional work, do you?! We&#8217;re going to install this from within Eclipse later!</li>
<li><a href="http://labs.adobe.com/technologies/flashbuilder4/" target="_blank"><strong>Flash Builder PlugIn</strong></a> &#8211; I&#8217;d list this as optional since the only advantage of it over FDT is currently it&#8217;s visual editor. You don&#8217;t want to code ActionScript in this once you&#8217;ve used FDT, believe me!</li>
<li> <strong>Other Eclipse PlugIns: HTML-, JavaScript-, XML-, CSS- Editors, Apache Ant (via JDT)</strong>. These are all tools we need every now and then. Gratifyingly, the Eclipse project provides excellent versions of all these.</li>
<li><strong>Even more Eclipse PlugIns:</strong> <a href="http://subclipse.tigris.org/" target="_blank"><strong>Subclipse</strong></a> and <strong><a href="http://www.eclipse.org/mylyn/" target="_blank">Mylyn</a></strong>. Both optional! Subclipse for accessing SVN repositories and Mylyn as a great coding task tool. Both get installed later via Eclipse.</li>
</ul>
<p><strong>Other Tools you might need/want:</strong></p>
<ul>
<li><a href="http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK" target="_blank"><strong>Flex SDK</strong></a> &#8211; FDT ships with it&#8217;s own Flex SDK but they are usually a step behind the latest version so I prefer to use SDKs that stand on their own regardless of what FDT ships. Be sure to pick the &#8216;Adobe Flex SDK&#8217;, not the &#8216;Open Source Flex SDK&#8217; since that one is missing a few things. Also you might want to have several different SDKs installed like for example Flex 3.x and Flex 4 which you can target individually from FDT. If you want to use Ant build files later to build your projects it&#8217;s a good idea to place the SDKs in a clean and easy folder hierarchy, e.g. let&#8217;s say I have Flex SDK 3.5 and 4.0 on my system then I would put them under <em>C:\Users\username\Applications\FlexSDK\3.5.0</em> and <em>C:\Users\username\Applications\FlexSDK\4.0.0</em>. I remember having trouble with spaces in path names when I experimented with <a href="http://labs.adobe.com/technologies/alchemy/" target="_blank">Alchemy</a> hence I decided to not put the SDKs into a subfolder in &#8216;Program Files&#8217;.</li>
<li><strong><a href="http://www.adobe.com/support/flashplayer/downloads.html" target="_blank">Flash Player Runtimes</a></strong> &#8211; Debug versions, release versions, browser plugins and whatnot. I typically disregard all the versions that come with any Flex SDK or Flash IDE and copy the newest version into a folder that always stays the same (for example <em>C:/Program Files/Adobe/Flash Player/Debug/FlashPlayer.exe</em> and <em>C:/Program Files (x86)/Adobe/Flash Player/Release/FlashPlayer.exe</em>) because it can get messy if you have X different SDK versions plus the  Flash IDE, plus Flash Builder etc. installed that all come with their own runtimes.</li>
<li><strong><a href="http://www.adobe.com/products/air/" target="_blank">Adobe AIR</a></strong> &#8211; because Flash development would be only half the fun without it!</li>
<li><a href="http://www.adobe.com/products/flash/" target="_blank"><strong>Adobe Flash</strong></a> &#8211; The ol&#8217; Flash IDE. If you code with this you will become impotent but it&#8217;s still great for putting visual assets together and use these as SWC&#8217;s with FDT.</li>
<li><a href="http://blog.hexagonstar.com/downloads/alcon/" target="_blank"><strong>Alcon</strong></a> &#8211; My own little debugging and logging tool. There&#8217;s a good choice of similar loggers out there but Alcon still serves me well. Suit yourself.</li>
</ul>
<hr /><strong>INSTALLATION</strong></p>
<p><strong><br />
</strong></p>
<ol>
<li><strong>Java Runtime</strong><br />
This should be straightforward! Choose the one you prefer from the links above and install. If you go for the JRockit one, you might want to set an environment variable (under Windows) named JAVA_HOME that points to your JRockit runtime path. For example I have my JRockit installed in <em>C:\Program Files (x86)\Java\jrrt</em>, (under Windows 7) open the Start menu, from there navigate to <em>Control Panel/System and Security/System</em>, click the <em>Advanced system settings</em> link on the left of the window, in the <em>System Properties</em> dialog click the <em>Environment Variables</em> button, then click the <em>New&#8230;</em> button under <em>System variables</em> and enter <em>JAVA_HOME</em> as the <em>Variable name</em> and <em>C:\Program Files (x86)\Java\jrrt\jre</em> (in my example) as the <em>Variable value</em>. You might have to reboot or at least relogin for this setting to take effect.</li>
<li><strong>Eclipse</strong><br />
Download the <a href="http://download.eclipse.org/eclipse/downloads/" target="_blank">Eclipse Platform Runtime Binary</a> (currently v3.5.2, ~47MB) and unpack it. Copy the Eclipse folder to where you like, typically something like  <em>C:\Program Files\Eclipse</em> but I prefer to have my installation under <em>C:\Users\username\Applications\Eclipse</em>. The reason for this is that under Windows with UAC turned on Eclipse will create an additional folder in your user location where it stores all your installed PlugIns so you end up with two locations in that things get installed. This led to discrepancies more than once for me before due to ambiguous PlugIn installs. Very, very annoying so eventually I decided to keep it simple and have it in a non-UAC protected location.  The <em>C:\Users\username\Applications</em> folder is my place for all applications that have trouble with UAC.<br />
Either way, you have your Eclipse where you want it, next step is to edit the <em>eclipse.ini</em>. Your default eclipse.ini will look similar to this:</p>
<pre>-startup
plugins/org.eclipse.equinox.launcher_1.0.200.v20090520.jar
--launcher.library
plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.0.200.v20090519
-showsplash
org.eclipse.platform
--launcher.XXMaxPermSize
256m
-vmargs
-Xms40m
-Xmx256m</pre>
<p>And this is how it &#8216;should&#8217; look after you edit it:</p>
<pre>-vm "C:\Program Files (x86)\Java\jrrt\jre\bin\javaw.exe"
-startup
plugins/org.eclipse.equinox.launcher_1.0.200.v20090520.jar
--launcher.library
plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.0.200.v20090519
-showsplash
org.eclipse.platform
--launcher.XXMaxPermSize
256m
-vmargs
-XX:MaxGCPauseMillis=10
-XX:MaxPermSize=128m
-XX:PermSize=64m
-XX:+UseParallelGC
-Xms128m
-Xmx1024m</pre>
<p>If you don&#8217;t use JRockit you can skip the first line, if you do use JRockit you need to adapt the first line to point to  your JRockit jawaw.exe!<br />
The -XX:MaxGCPauseMillis=10, -XX:MaxPermSize=128m, -XX:PermSize=64m and -XX:+UseParallelGC lines are not mandatory but they improve performance (or so I&#8217;ve heard!). Just be sure to set Xms and Xmx high enough, to at least 128 and 512, but better 1024 (Eclipse and FDT need LOADS of RAM!).<br />
Next fire up Eclipse and choose your Workspace location. Eclipse will present itself with its nice and warm intro screen &#8230;<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_intro_screen.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1644" title="eclipse_intro_screen" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_intro_screen-1024x698.jpg" alt="" width="490" height="334" /></a></li>
<li><strong>JDT &amp; Ant</strong><br />
Click through to the Workbench (the arrow on the right) and from the menu choose <em>Help/Install New Software&#8230;</em> then in the Install window  where it says &#8220;Work with:&#8221; choose the Galileo update site (<em>Galileo &#8211; http://download.eclipse.org/releases/galileo</em>) and in the tree list that shows up, unfold the <em>Programming Languages</em> branch and check <em>Eclipse Java Development Tools</em>. Then click the <em>Next</em> button and follow the install procedure. Restart Eclipse when it asks you to do so after the installation.<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_001.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1653" title="eclipse_001" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_001-490x455.jpg" alt="" width="490" height="455" /></a></li>
<li><strong>HTML-, JavaScript-, XML- and CSS- Editors</strong><strong><br />
</strong>This is the exact same procedure as in step 3 with the difference that you unfold the <em>Web, XML, and Java EE Development</em> category and check the <em>Eclipse Web Developer Tools</em>, <em>Eclipse XML Editors and Tools</em> and the <em>JavaScript Developer Tools</em>.<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_002.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1658" title="eclipse_002" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_002-490x442.jpg" alt="" width="490" height="442" /></a></li>
<li><strong>Subclipse</strong><br />
Next things next! For Subclipse we need to add the update URL to Eclipse. Open The Eclipse Install window again, click the <em>Add&#8230;</em> button and enter <em>Subclipse 1.6</em> as the name and <em>http://subclipse.tigris.org/update_1.6.x</em> as the location (or you might wanna check the <a href="http://subclipse.tigris.org/" target="_blank">official Subclipse site</a> for any newer update URLs) &#8230;<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_003.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1668" title="eclipse_003" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_003-490x205.jpg" alt="" width="490" height="205" /></a>&#8230; Hit OK and choose the required Subclipse components from the tree list. You need at least the parts that are marked as required but I also pick <em>Integration for Mylyn</em>, the <em>SVNKit Library</em>, <em>SVNKit Client Adapter</em> and the <em>JNA Library</em>. Can&#8217;t hurt to have them on board! After that click Next ansd from there on the procedure is very much the same as before with step 3 and 4.<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_004.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1671" title="eclipse_004" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_004-469x490.jpg" alt="" width="469" height="490" /></a></li>
<li><strong>Mylyn</strong><br />
We can install Mylyn and all its dependencies again from the Galileo update site just as above under step 3 and 4. You&#8217;ll find Mylyn in the <em>Collaboration</em> category. I&#8217;ll go for <em>Mylyn Task List</em>, <em>Mylyn Task-Focused Interface</em>, <em>Mylyn WikiText</em> and <em>Mylyn Bridge: Eclipse IDE</em>. There are some other bridges for other Languages if you want them but since FDT has no support for Mylyn yet there&#8217;s nothing for ActionScript. However we can still put Mylyn to good use for our ActionScript programming, we just don&#8217;t get the same task-focused integration as with Java or C++.<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_005.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1673" title="eclipse_005" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_005-436x490.jpg" alt="" width="436" height="490" /></a></li>
<li><strong>FDT</strong><br />
Time to install the FDT trial! We need to enter the update site just as with Subclipse in step 5. For the update site enter <em>FDT</em> as name and <em>http://fdt.powerflasher.com/update/</em> as the location (or check the <a href="http://www.fdt.powerflasher.com/developer-tools/fdt-3/download/" target="_blank">Powerflasher website</a> in case the URL changed). Pick the FDT version(s) that you want to install from the tree list, hit <em>Next</em> and go drink a coffee! Installing FDT will take a couple of minutes. Don&#8217;t forget to restart Eclipse after install!<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/eclipse_006.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1675" title="eclipse_006" src="http://blog.hexagonstar.com/wp-content/uploads/eclipse_006-490x427.jpg" alt="" width="490" height="427" /></a></li>
<li><strong>Flash Builder PlugIn</strong><br />
At last we install Flash Builder! This step is wholly optional! If you don&#8217;t have any use for Flash Builder&#8217;s visual editor I actually recommend to skip this step and instead enjoy a more lightweight Eclipse without Flash Builder.<br />
Head over to Adobe and download the Flash Builder PlugIn trial version (at the time of this writing it&#8217;s the Flash Builder 4 beta 2 which can be found at the <a href="http://labs.adobe.com/technologies/flashbuilder4/" target="_blank">Adobe Labs</a>). You might be required to register at Adobe to download the trial.<br />
Next quit your Eclipse and start the downloaded Flash Builder installer. Go through the installation steps and when it asks for the Eclipse install choose <em>Plug into another copy of Eclipse</em> and enter the path to your freshly prepared Eclipse location &#8230;<br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/flashbuilder_001.jpg" rel="lightbox[1615]"><img class="aligncenter size-large wp-image-1678" title="flashbuilder_001" src="http://blog.hexagonstar.com/wp-content/uploads/flashbuilder_001-490x355.jpg" alt="" width="490" height="355" /></a>&#8230; continue the installation, then go drink another coffee, installing Flash Builder takes long!</li>
<li><strong>Bonus Step</strong><br />
Download <a href="http://blog.hexagonstar.com/wp-content/uploads/splash.bmp" target="_blank" rel="lightbox[1615]">this slick Splash screen</a> and replace the unlucky default Eclipse Splash screen with it by copying it to your Eclipse/plugins/org.eclipse.platform_x.x.xxx&#8230; folder. <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
<a href="http://blog.hexagonstar.com/wp-content/uploads/splash.bmp" rel="lightbox[1615]"><img class="aligncenter size-full wp-image-1680" title="splash" src="http://blog.hexagonstar.com/wp-content/uploads/splash.bmp" alt="" /></a></li>
</ol>
<p>And that&#8217;s all for now! With this setup you have your one-stop-shop for Flash and Flex development at your fingertips! In the next part I will try to guide through some configuring of Eclipse, in particular on how to use FDT and Flash Builder on the same project.</p>
]]></content:encoded>
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>FDT Template: Quick-create Child DisplayObject</title>
		<link>http://blog.hexagonstar.com/fdt-template-quick-create-child-displayobject/</link>
		<comments>http://blog.hexagonstar.com/fdt-template-quick-create-child-displayobject/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 12:20:09 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Templates]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=865</guid>
		<description><![CDATA[Let&#8217;s burrow some in my FDT templates crate &#8230; how often do you have to add a child display object to another display object? If the answer is &#8216;very often&#8217; then this small FDT template might save you some time. ${property} = new ${cursor}; addChild(${property}); It&#8217;s very simple but effective. Usage: Let&#8217;s for example name [...]]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s burrow some in my FDT templates crate &#8230; how often do you have to add a child display object to another display object? If the answer is &#8216;very often&#8217; then this small FDT template might save you some time.</p>
<pre lang="actionscript3">${property} = new ${cursor};
addChild(${property});</pre>
<p>It&#8217;s very simple but effective. Usage: Let&#8217;s for example name this template &#8220;newDisplayObject&#8221; and after invoking it with CTRL+SPACE you start typing the name of the display object property that you defined as a class property before which then should be auto-completed, then you hit TAB and then CTRL+SPACE to quick-insert the type after the &#8216;new&#8217; operator (FDT is finding the correct type for you) and Voila, you&#8217;re finished, no need to add that extra &#8216;addChild&#8217; manually.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Setting up Eclipse for Flash Developers</title>
		<link>http://blog.hexagonstar.com/eclipse-for-flash-devs/</link>
		<comments>http://blog.hexagonstar.com/eclipse-for-flash-devs/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 17:19:07 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=665</guid>
		<description><![CDATA[I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need. So [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need.</p>
<p>So today I finally figured out how to install the plug-ins that I really need and nothing else (well &#8230; almost nothing else). The following guide describes how you can set up your own custom Eclipse tailored for Flash/Flex development which features FDT plus Subclipse, a HTML, CSS, JavaScript and XML Editor and then some. The CSS Editor becomes especially useful for Flex Stylesheets.</p>
<p><span id="more-665"></span><strong> </strong></p>
<hr /><strong>UPDATE: This guide is now outdated! I recommend to head over to my newest guide of</strong> <a href="http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/" target="_self"><strong>Setting up the Ultimate Flash Development Environment</strong></a>!</p>
<hr />
<ol>
<li>First I recommend to wipe your standard Sun Java runtime and install JRockit instead. JRockit is a highly optimized Java runtime from Oracle which is free and can be downloaded <a href="http://www.oracle.com/technology/software/products/jrockit/index.html" target="_blank">here</a>. I recommend getting the &#8216;Real-Time&#8217; version (you have to register at their site to be able to download but I&#8217;d say it&#8217;s worth it).<br />
You might also want to add a system variable under Windows named JAVA_HOME that points to the JRockit runtime path if you want the Flex SDK compiler to make use of JRockit.</li>
<li>Go to <a href="http://www.eclipse.org/downloads/" target="_blank">eclipse.org</a> and download the &#8220;Eclipse IDE for Java Developers&#8221; (~85MB). Currently the latest version of Eclipse Ganymede is v3.4.2. The reason I choose the Java Dev distribution is because it is not as loaded as the Classic version or some other versions (we don&#8217;t need Plug-In development do we?!) but it contains some niceties which can be very useful for us, notably Mylyn, a decent XML editor and a cool Snippets plug-in which can be useful even though we already get the Templates feature with FDT.<br />
<strong>Note for Vista users:</strong> If you&#8217;re under Windows Vista and use UAC like me, I recommend <strong>not</strong> to put the Eclipse folder into your Program Files. If you do this Eclipse will split up your installation and put all your additional plug-ins into a sub folder in your user folder. And so far I&#8217;ve always ran into troubles with this when updating Plug-ins at a later time. Instead I&#8217;ve created a folder named &#8216;Applications&#8217; in my user folder into which I install all applications that have trouble with Vista&#8217;s UAC, and so Eclipse is placed there as well (e.g. C:UsersusernameApplicationsEclipse).</li>
<li>Next edit your <strong>eclipse.ini</strong> to something like the following:
<pre>-vm "C:Program Files (x86)/Java/jrrt/jre/bin/javaw.exe"
-showsplash
-framework
pluginsorg.eclipse.osgi_3.4.3.R34x_v20081215-1030.jar
-vmargs
-Xms768M
-Xmx768M
-XX:PermSize=256M
-XX:MaxPermSize=512M
-XX:+UseParallelGC</pre>
<p>&#8230; of course you need to correct the path to the JRockit runtime and you might need to change Xms/Xmx as your system fits, however a minimum of 512MB is recommended for use with FDT. (While you&#8217;re at it, you might wanna replace the splash.bmp file in Eclipse/plugins/ org.eclipse.platform_x.x.xxx.vxxxxxxxxxxxx which <a href="http://kg.mango12.com/misc/splash3.png" target="_blank" rel="lightbox[665]">this</a> one).</li>
<li>Install Subclipse by adding the Subclipse update URL from the <a href="http://subclipse.tigris.org/servlets/ProjectProcess;jsessionid=8023915D3AB7320031DEB03FFD7E666C?pageID=p4wYuA" target="_blank">Subclipse website</a> to your Eclipse Help/Software Updates dialog. I recommend the 1.4.x release as in the 1.6.x release SVNKit seems not to be supported at the time of this writing. Be sure to install &#8230;
<ul>
<li>Subclipse</li>
<li>Client Adapter</li>
<li>Native Library Adapter</li>
<li>JNA Library</li>
<li>SVNKit Client Adapter</li>
<li>SVNKit Library</li>
</ul>
<p>&#8230; and &#8211; if you want &#8211; Subclipse Integration for Mylyn and Subversion Revision Graph. Restart Eclipse after install.</li>
<li>Next up is Aptana, or at least the parts that we want from it. By default Aptana comes with a freight full of web dev stuff that we as Flash deveopers probably wont ever need. However I find it useful to have a decent HTML, CSS and Javascript editor at hand.<br />
Grab the Aptana update URL from their <a href="http://aptana.com/studio/download/thanks?platform=plugin&amp;os=false&amp;ev=3.4" target="_blank">site</a> (probably <strong>http://update.aptana.com/update/studio/3.4</strong> ) and proceed the same way as with Subclipse. Aptana will first install a bootstrap installer after which Eclipse is restarted and then starts with the real installation. At that point you are able to choose which components of Aptana you want to install. I choose the following &#8230;</p>
<ul>
<li>Aptana Editor Infrastructure</li>
<li>HTML Editor</li>
<li>CSS Editor</li>
<li>Javascript Editor</li>
</ul>
<p>Let it download and install those parts. After install and Eclipse restart for some strange reason Aptana will continue to nag us with the install dialog to install other parts of the Aptana package (probably the Aptana Web Development Tools). But we don&#8217;t want all that baggage, right?! To get rid of the install nag, press cancel, quit Eclipse and then do the following &#8230;</p>
<ul>
<li>navigate to Eclipse/features and delete or move the<br />
<strong>com.aptana.ide.feature.eclipseXX. aptana.bootstrap _X.X.X.XXXXX-XXXXXXXX</strong> folder.</li>
<li>navigate to Eclipse/plugins and delete or move the files:<br />
<strong>com.aptana.ide.eclipseXX.aptana.bootstrap_X.X.X.XXXXX.jar</strong><br />
<strong>com.aptana.ide.server.portal_X.X.X.XXXXXX.jar</strong><br />
<strong>org.mortbay.jetty_X.X.XX.vXXXXXXXXXXXX.jar</strong></li>
</ul>
<p>Removing the first three parts kills the install nag. The last file is not really necessary to delete but doing so prevents a feature of Aptana that establishes a HTML preview server even though we only want to build Flash projects.</li>
<li>At last we install our main tool, FDT. Get the update URL from the <a href="http://solutions.powerflasher.com/products/fdt-3-actionscript-editor/how-to-install-fdt/" target="_blank">FDT website</a>, add it to your Eclipse Software Updates dialog as usual and proceed to install. I choose the latest beta which is at <strong>http://fdt.powerflasher.com/update_beta/</strong>. Installing FDT might take a while as the package is quite large, including a shipped version of the Flex SDK.</li>
<li>Finished! Enjoy your light-weight (in Eclipse terms) setup and start coding your soul out! I hope this guide was useful for anyone to get their Eclipse install right! However I&#8217;m by no means an Eclipse expert so if you got any hints or improvement notes to make the install even better let us know!</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/eclipse-for-flash-devs/feed/</wfw:commentRss>
		<slash:comments>35</slash:comments>
		</item>
		<item>
		<title>FDT 3 is final!</title>
		<link>http://blog.hexagonstar.com/fdt3_is_final/</link>
		<comments>http://blog.hexagonstar.com/fdt3_is_final/#comments</comments>
		<pubDate>Mon, 15 Oct 2007 14:21:51 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/fdt3_is_final/</guid>
		<description><![CDATA[The guys at Powerflasher done a great job! Check out their new FDT 3 at fdt.powerflasher.com. Personally this has become once again my favorite coding tool (after an over one year break with FlexBuilder&#8217;s editor). FDT has many features that one would otherwise only find in superior tools like Eclipse&#8217;s own Java Development Tool &#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>The guys at Powerflasher done a great job! Check out their new FDT 3 at <a href="http://fdt.powerflasher.com/" target="_blank">fdt.powerflasher.com</a>. Personally this has become once again my favorite coding tool (after an over one year break with FlexBuilder&#8217;s editor). FDT has many features that one would otherwise only find in superior tools like Eclipse&#8217;s own Java Development Tool &#8230; and these are top notch! FDT is now shipped in three different versions, Basic, Professional and soon an Enterprise version which will add a Debugger, MXML Parser and advanced Refactoring.<br />
I&#8217;m especially looking forward to the MXML Parser since in it&#8217;s current state FDT only allows for pure ActionScript projects. The MXML Parser would make it possible to add Flex and Adobe AIR projects to the roll.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>FDT 3.0 is Open Beta!</title>
		<link>http://blog.hexagonstar.com/fdt3_open_beta/</link>
		<comments>http://blog.hexagonstar.com/fdt3_open_beta/#comments</comments>
		<pubDate>Sun, 02 Sep 2007 16:44:32 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/fdt3_open_beta/</guid>
		<description><![CDATA[I&#8217;ve joined the closed beta of FDT 3.0 a couple of weeks ago and saw that there was steady progress in bug fixing with around 3-4 updates every week. Now the guys at Powerflasher started the Open Beta which everybody can join by visiting the FDT Forum. FDT 3.0 is pure coding comfort indeed! After [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve joined the closed beta of FDT 3.0 a couple of weeks ago and saw that there was steady progress in bug fixing with around 3-4 updates every week. Now the guys at Powerflasher started the Open Beta which everybody can join by visiting the <a href="http://www.powerflasher.com/fdt/forum/index.php" target="_blank">FDT Forum</a>.</p>
<p>FDT 3.0 is pure coding comfort indeed! After using it you&#8217;ll agree that the Flex ActionScript editor looks like a poor excuse compared to FDT! There are all the features for ActionScript 3.0 that also were in FDT 1 and a lot of new stuff. Luxurious syntax coloring and semantic syntax highlighting, code templates,my number one favorite feature Mark Occurences, code formatter, quick fixes, Flash IDE and Flex compiler support, limited refactoring and more.</p>
<p>Now all I wish for is that FDT works flawlessly together with Flex/AIR projects but that will probably come at a later date since getting a stable release is more important now. It kind of feels awkward if you have to go back to the Flex AS editor once you used FDT!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PowerFlasher announces FDT v1.5 Update</title>
		<link>http://blog.hexagonstar.com/powerflasher-announces-fdt-v15-update/</link>
		<comments>http://blog.hexagonstar.com/powerflasher-announces-fdt-v15-update/#comments</comments>
		<pubDate>Wed, 27 Sep 2006 03:50:40 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/powerflasher-announces-fdt-v15-update/</guid>
		<description><![CDATA[It was about time! According to PowerFlasher a new (and free) update of FDT is due in October. But it will not support AS3/Flex, this will come in quartal 1/2007. I still need to use AS2 very often for jobs so it&#8217;s good to see the Eclipse 3.2 incompatibility being fixed very soon. However I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>It was about time! According to PowerFlasher a new (and free) <a href="http://fdt.powerflasher.com/forum/viewtopic.php?t=596" target="_blank">update of FDT</a> is due in October. But it will not support AS3/Flex, this will come in quartal 1/2007.<br />
I still need to use AS2 very often for jobs so it&#8217;s good to see the Eclipse 3.2 incompatibility being fixed very soon. However I&#8217;m using Flex Builder (plug-in) more and more to get on with AS3 and Flex and it&#8217;s hard to miss all those great features from FDT there! Therefore it would be awesome if Adobe is providing an update for Flex Builder in between. Some very helpful features from FDT that I&#8217;d love to use for AS3 are templates (we all use them, they make coding a lot faster) and Mark Occurances (this might seem inferior but once you used it you know that it  is the number one killer feature). Another thing that bothers me is that one needs automatic build active to have compile-time error reporting. It would be cool if the Flex Compiler would report errors on-the-fly like MTASC does it, so I can turn off automatic build and use Ant for building instead which I prefer.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
	</channel>
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