<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:series="http://unfoldingneurons.com/"
	>

<channel>
	<title>H1DD3N.R350URC3 &#187; Flex</title>
	<atom:link href="http://blog.hexagonstar.com/tag/flex/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.hexagonstar.com</link>
	<description>Turn-based Glory in the Hour of Chaos</description>
	<lastBuildDate>Wed, 01 Sep 2010 12:29:46 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=abc</generator>
<image>
    <title>H1DD3N.R350URC3</title>
    <url>http://blog.hexagonstar.com/feed-logo.png</url>
    <link>http://blog.hexagonstar.com</link>
    <width>144</width>
    <height>36</height>
    <description>H1DD3N.R350URC3 - http://blog.hexagonstar.com</description>
    </image>		<item>
		<title>Setting up the Ultimate Flash Development Environment</title>
		<link>http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/</link>
		<comments>http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 18:49:31 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Ant]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Editor]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[IDE]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[No blue Legos here!]]></category>
		<category><![CDATA[Steve Jobs sucks]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1615</guid>
		<description><![CDATA[This guide explains how to set up a Flash and Flex development environment with Eclipse, FDT, Flash Builder and a couple of other editors that you want for ActionScript coding and Flash development with style! This guide is based on Windows because that&#8217;s what I&#8217;m using but I&#8217;m sure you Mac and Linux guys can [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1683" title="tufdesetupbanner" src="http://blog.hexagonstar.com/wp-content/uploads/tufdesetupbanner.jpg" alt="" width="510" height="160" /></p>
<p>This guide explains how to set up a Flash and Flex development environment with Eclipse, FDT, Flash Builder and a couple of other editors that you want for ActionScript coding and Flash development with style! This guide is based on Windows because that&#8217;s what I&#8217;m using but I&#8217;m sure you Mac and Linux guys can figure out the parts that differ on your OS! Let&#8217;s get started &#8230;</p>
<p>>> <a href="http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/">Continue reading "Setting up the Ultimate Flash Development Environment"</a></p>
<br /><small>© 2010 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/">Permalink</a> | <a href="http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/#comments">18 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/ant/" rel="tag">Ant</a>, <a href="http://blog.hexagonstar.com/tag/as3/" rel="tag">AS3</a>, <a href="http://blog.hexagonstar.com/tag/eclipse/" rel="tag">Eclipse</a>, <a href="http://blog.hexagonstar.com/tag/editor/" rel="tag">Editor</a>, <a href="http://blog.hexagonstar.com/tag/fdt/" rel="tag">FDT</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/ide/" rel="tag">IDE</a>, <a href="http://blog.hexagonstar.com/tag/mxml/" rel="tag">MXML</a>, <a href="http://blog.hexagonstar.com/tag/no-blue-legos-here/" rel="tag">No blue Legos here!</a>, <a href="http://blog.hexagonstar.com/tag/steve-jobs-sucks/" rel="tag">Steve Jobs sucks</a>, <a href="http://blog.hexagonstar.com/tag/tutorial/" rel="tag">Tutorial</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/&title=Setting up the Ultimate Flash Development Environment">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Setting up Eclipse for Flash Developers</title>
		<link>http://blog.hexagonstar.com/eclipse-for-flash-devs/</link>
		<comments>http://blog.hexagonstar.com/eclipse-for-flash-devs/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 17:19:07 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=665</guid>
		<description><![CDATA[I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need. So [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were missing or I installed plug-ins that slowed down Eclipse with a truck load of stuff that I never need.</p>
<p>So today I finally figured out how to install the plug-ins that I really need and nothing else (well &#8230; almost nothing else). The following guide describes how you can set up your own custom Eclipse tailored for Flash/Flex development which features FDT plus Subclipse, a HTML, CSS, JavaScript and XML Editor and then some. The CSS Editor becomes especially useful for Flex Stylesheets.</p>
<p>>> <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/">Continue reading "Setting up Eclipse for Flash Developers"</a></p>
<br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/">Permalink</a> | <a href="http://blog.hexagonstar.com/eclipse-for-flash-devs/#comments">34 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/coding/" rel="tag">Coding</a>, <a href="http://blog.hexagonstar.com/tag/eclipse/" rel="tag">Eclipse</a>, <a href="http://blog.hexagonstar.com/tag/fdt/" rel="tag">FDT</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/tutorial/" rel="tag">Tutorial</a>, <a href="http://blog.hexagonstar.com/tag/xml/" rel="tag">XML</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/eclipse-for-flash-devs/&title=Setting up Eclipse for Flash Developers">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/eclipse-for-flash-devs/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>Alcon 3.1 Update</title>
		<link>http://blog.hexagonstar.com/alcon-31-update/</link>
		<comments>http://blog.hexagonstar.com/alcon-31-update/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 09:45:57 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=663</guid>
		<description><![CDATA[Although Alcon version 4 is currently under development I&#8217;ve decided to release a small update for Alcon 3, version 3.1 since I&#8217;ve received a code signing certificate from Adobe and wanted to keep up with re-releasing the now-signed application on the AIR Market Place. Besides that Alcon is now code-signed there is exactly one new [...]]]></description>
			<content:encoded><![CDATA[<p>Although <a href="http://blog.hexagonstar.com/alcon/">Alcon</a> version 4 is currently under development I&#8217;ve decided to release a small update for Alcon 3, version 3.1 since I&#8217;ve received a code signing certificate from Adobe and wanted to keep up with re-releasing the now-signed application on the <a href="http://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&amp;offeringID=10317" target="_blank">AIR Market Place</a>.</p>
<p>Besides that Alcon is now code-signed there is exactly one new feature in v3.1 which I called <strong>Key Tracer</strong>. You can toggle Key Tracing Mode from the Log menu. If you enable it you are able to press any keys and their key code (and if available character code) will be listed in Alcon&#8217;s output window which is a useful feature if you want to know the codes for some specific keys quickly.</p>
<p>More features where planned (and already started) like a Search function, Log Level Filtering and even a Calculator but these haven&#8217;t made it finished yet into v3 so most of them will come with version 4, which is &#8211; yet again &#8211; a complete re-write (I do loathe my source code that is over one year old <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ).</p>
<p>The newest version can as always be found <a href="http://blog.hexagonstar.com/alcon/">here</a>.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=663&type=feed" alt="" /><br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon-31-update/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon-31-update/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon-31-update/&title=Alcon 3.1 Update">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/alcon-31-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Customizing toString()</title>
		<link>http://blog.hexagonstar.com/customizing-tostring/</link>
		<comments>http://blog.hexagonstar.com/customizing-tostring/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 17:15:56 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Snippets]]></category>
		<category><![CDATA[Source Code]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=640</guid>
		<description><![CDATA[When writing classes for a framework I usually put a custom toString method into important classes so that debugging becomes easier. Normally they would go like something along the lines of: override public function toString&#40;&#41;:String &#123; return &#34;[ClassName]&#34;; &#125; &#8230; Sometimes adding properties to the returned String that give back information about the class, e.g. [...]]]></description>
			<content:encoded><![CDATA[<p>When writing classes for a framework I usually put a custom toString method into important classes so that debugging becomes easier. Normally they would go like something along the lines of:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[ClassName]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>&#8230; Sometimes adding properties to the returned String that give back information about the class, e.g.</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[ImageClass, size=&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> _size <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>But writing them rigid like that is a disadvantage when you decide later to refactor class names. Admittedly it&#8217;s also not a very elegant way so I got the idea to take the class name that is returned by <em>getQualifiedClassName()</em>. The only problem is that getQualifiedClassName not only provides the type name but also the whole package String of the class. Regular Expressions to the rescue! After twiddling around with them for a while (I&#8217;m by no means a RegExp expert) I got my toString method into the shape that I desired:</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">override <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">toString</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> <span style="color: #000000;">&#123;</span>
	<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #990000;">&quot;[&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #004993;">getQualifiedClassName</span><span style="color: #000000;">&#40;</span><span style="color: #0033ff; font-weight: bold;">this</span><span style="color: #000000;">&#41;</span>.<span style="color: #004993;">match</span><span style="color: #000000;">&#40;</span><span style="color: #990000;">&quot;[^:]*$&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#91;</span><span style="color: #000000; font-weight:bold;">0</span><span style="color: #000000;">&#93;</span> <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;, size=&quot;</span> <span style="color: #000000; font-weight: bold;">+</span> _size <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot;]&quot;</span>;
<span style="color: #000000;">&#125;</span></pre></div></div>

<p>This way it matches the String returned by getQualifiedClassName with the Regular Expression [^:]*$ which checks from the right end for an arbitrary text up to the first occurring colon, but without including the colon. Taking the first element of the Array returned by match() and you got what you need!</p>
<p>A nice way of using this is when writing abstract classes that contain the toString method and any subclass can use that toString method without the need to override it &#8230; that is of course unless you want ot add other output information.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=640&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/customizing-tostring/">Permalink</a> | <a href="http://blog.hexagonstar.com/customizing-tostring/#comments">11 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/oop/" rel="tag">OOP</a>, <a href="http://blog.hexagonstar.com/tag/snippets/" rel="tag">Snippets</a>, <a href="http://blog.hexagonstar.com/tag/source-code/" rel="tag">Source Code</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/customizing-tostring/&title=Customizing toString()">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/customizing-tostring/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Alcon 3 Out Now!</title>
		<link>http://blog.hexagonstar.com/alcon3-out-now/</link>
		<comments>http://blog.hexagonstar.com/alcon3-out-now/#comments</comments>
		<pubDate>Mon, 25 Aug 2008 09:16:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=622</guid>
		<description><![CDATA[It took longer than expected thanks to obstacles like a crashed harddisk and other minorities in between but it&#8217;s finally done and I now can announce the immediate availability of Alcon 3! It runs currently on Windows and Mac and hopefully soon on Linux too. When I tested it on Ubuntu it installed and started [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-623" style="border: 0pt none;" title="Alcon 3 Icon" src="http://blog.hexagonstar.com/wp-content/uploads/alcon3_icon.jpg" alt="" width="128" height="128" />It took longer than expected thanks to obstacles like a crashed harddisk and other minorities in between but it&#8217;s finally done and I now can announce the immediate availability of <strong>Alcon 3</strong>! It runs currently on Windows and Mac and hopefully soon on Linux too. When I tested it on Ubuntu it installed and started fine but the LocalConnection seems not to cut it in the current alpha release of the Linux AIR Runtime. Anyone know more details about this?</p>
<p>I recommend to check out the <a href="http://blog.hexagonstar.com/alcon/">Alcon Page</a> for more details and of course the download link. Enjoy your debugging!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=622&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon3-out-now/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon3-out-now/#comments">6 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon3-out-now/&title=Alcon 3 Out Now!">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/alcon3-out-now/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Alcon 3 Preview</title>
		<link>http://blog.hexagonstar.com/alcon3-preview/</link>
		<comments>http://blog.hexagonstar.com/alcon3-preview/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 05:05:31 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=611</guid>
		<description><![CDATA[Since so many of you (well, at least four people) are feverishly waiting for the release of Alcon 3 here&#8217;s a preview screenshot to comfort your waiting time. The shot shows Alcon&#8217;s trace output panel with some bogus Array being traced iteratively and as a hex dump. the top of the window displays Alcon&#8217;s new [...]]]></description>
			<content:encoded><![CDATA[<p>Since so many of you (well, at least four people) are feverishly waiting for the release of Alcon 3 here&#8217;s a preview screenshot to comfort your waiting time. The shot shows Alcon&#8217;s trace output panel with some bogus Array being traced iteratively and as a hex dump. the top of the window displays Alcon&#8217;s new App Monitor which can be used to monitor framerate, frame render time and memory consumption. It also shows the version of the runtime that the monitored application is run in (clicking on the version text will list all System.capabilities properties in the Trace panel).</p>
<p style="text-align: center;"><a href="http://blog.hexagonstar.com/wp-content/uploads/alcon3_preview.jpg" rel="lightbox[611]"><img class="aligncenter size-full wp-image-612" style="border: 0pt none;" title="Alcon 3 in action!" src="http://blog.hexagonstar.com/wp-content/uploads/alcon3_preview.jpg" alt="" width="500" height="640" /></a></p>
<p>Then there&#8217;s the Options dialog with Trace options opened where you will be able to set font, colors etc. On the File Loggers Options you will be able to optionally enable up to two File Loggers that can be used for example to log the flashlog.txt to see output made by ActionScript&#8217;s own trace method.<br />
There&#8217;s of course the new Object Inspector and a new Help panel for Quickstart Help and API Docs. Alcon 3 is being written 99% in ActionScript 3 using FDT (the 1% left being the Main.mxml that is necessary to compile a Flex application). It&#8217;s only a matter of a few days now until release, some bug fixing, finishing touches and a few more documentation to write and it will be out so please endure!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=611&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/alcon3-preview/">Permalink</a> | <a href="http://blog.hexagonstar.com/alcon3-preview/#comments">11 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/tools/" rel="tag">Tools</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/alcon3-preview/&title=Alcon 3 Preview">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/alcon3-preview/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Announcing Alcon 3</title>
		<link>http://blog.hexagonstar.com/announcing-alcon3/</link>
		<comments>http://blog.hexagonstar.com/announcing-alcon3/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 02:44:13 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=583</guid>
		<description><![CDATA[Alcon 3 is in the works! The new version is being written for Adobe AIR and that means no more hackish OS integration! Thanks to AIR the debugging tool will run nice and smooth on any supported OS and it will restore your windows size and position where you last left it, Stay On Top [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.hexagonstar.com/alcon/">Alcon</a> 3 is in the works! The new version is being written for <a href="http://www.adobe.com/products/air/" target="_blank">Adobe AIR</a> and that means no more hackish OS integration! Thanks to AIR the debugging tool will run nice and smooth on any supported OS and it will restore your windows size and position where you last left it, Stay On Top works properly, auto-update etc. etc. etc.</p>
<p>Some of the new features besides the already existing Trace Command and File Loggers are a Memory Consumption and Frames-Per-Second Monitor, a completely new and improved Object Inspector that is finally useful for Debugging, an Options dialog to comfortably configure Alcon, proper AS2 support and a couple of other minorities here and there.</p>
<p>The progress moves on quick enough that I dare to say that the release date is only a few weeks away from now so sit tight, it&#8217;ll be there in a heartbeat.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=583&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/announcing-alcon3/">Permalink</a> | <a href="http://blog.hexagonstar.com/announcing-alcon3/#comments">7 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/debugging/" rel="tag">Debugging</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/announcing-alcon3/&title=Announcing Alcon 3">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/announcing-alcon3/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Font Creation with Flex</title>
		<link>http://blog.hexagonstar.com/font-creation-with-flex/</link>
		<comments>http://blog.hexagonstar.com/font-creation-with-flex/#comments</comments>
		<pubDate>Sun, 18 May 2008 05:13:26 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=106</guid>
		<description><![CDATA[Fontstruct is an online font creator whose editor has been obviously developed with Flex. Users can register and design their own fonts which are made available for download. Looks slick! © 2008 H1DD3N.R350URC3. &#124; Permalink &#124; No comments yet &#124; Tags: Flex, Link, Typography &#124; Add to del.icio.us]]></description>
			<content:encoded><![CDATA[<p><a href="http://fontstruct.fontshop.com/" target="_blank">Fontstruct</a> is an online font creator whose editor has been obviously developed with Flex. Users can register and design their own fonts which are made available for download. Looks slick!</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-100" src="http://blog.hexagonstar.com/wp-content/uploads/fontstruct_preview.png" alt="" width="500" height="302" /></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=165&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/font-creation-with-flex/">Permalink</a> | <a href="http://blog.hexagonstar.com/font-creation-with-flex/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/typography/" rel="tag">Typography</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/font-creation-with-flex/&title=Font Creation with Flex">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/font-creation-with-flex/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript3 Dice Class</title>
		<link>http://blog.hexagonstar.com/diceclass/</link>
		<comments>http://blog.hexagonstar.com/diceclass/#comments</comments>
		<pubDate>Tue, 04 Dec 2007 11:29:23 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[D20]]></category>
		<category><![CDATA[D6]]></category>
		<category><![CDATA[Dice]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[SWF]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/aboutrollingdice/</guid>
		<description><![CDATA[<script type="text/javascript" src="http://blog.hexagonstar.com/wp-content/plugins/pb-embedflash/js/sbadapter/shadowbox-jquery.js"></script><script type="text/javascript" src="http://blog.hexagonstar.com/wp-content/plugins/pb-embedflash/js/shadowbox.js"></script><script type="text/javascript"><!--
window.onload = function() {var options ={assetURL:'',loadingImage:'http://blog.hexagonstar.com/wp-content/plugins/pb-embedflash/css/images/loading.gif',flvPlayer:'http://blog.hexagonstar.com/wp-content/plugins/pb-embedflash/swf/mediaplayer.swf',animate:true,animSequence:'wh',overlayColor:'#000',overlayOpacity:0.85,overlayBgImage:'http://blog.hexagonstar.com/wp-content/plugins/pb-embedflash/css/images/overlay-85.png',listenOverlay:true,autoplayMovies:true,showMovieControls:true,resizeDuration:0.35,fadeDuration:0.35,displayNav:true,continuous:false,displayCounter:true,counterType:'default',viewportPadding:20,handleLgImages:'resize',initialHeight:160,initialWidth:320,enableKeys:true,keysClose:['c', 'q', 27],keysPrev:['p', 37],keysNext:['n', 39],handleUnsupported:'',text: {cancel:'Cancel',loading: 'Loading...',close:'<span class="shortcut">C</span>LOSE',next:'<span class="shortcut">N</span>EXT',prev:'<span class="shortcut">P</span>REVIOUS',errors:{single: 'You must install the <a href="{0}">{1}</a> browser plugin to view this content.',shared: 'You must install both the <a href="{0}">{1}</a> and <a href="{2}">{3}</a> browser plugins to view this content.',either: 'You must install either the <a href="{0}">{1}</a> or the <a href="{2}">{3}</a> browser plugin to view this content.'}}};Shadowbox.init(options);}
--></script>In game development randomness is often necessary for certain tasks, be it the random distribution of graphic tiles, a random factor in NPC AI or random stats in a roleplaying game. Especially for the latter purpose the static Dice class provides a set of methods to roll dice as it is common in a Role-playing [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-217 aligncenter" src="http://blog.hexagonstar.com/wp-content/uploads/dice_collection.jpg" alt="" width="500" height="179" /></p>
<p>In game development randomness is often necessary for certain tasks, be it the random distribution of graphic tiles, a random factor in NPC AI or random stats in a roleplaying game. Especially for the latter purpose the static <em>Dice class</em> provides a set of methods to roll dice as it is common in a Role-playing game, to be exact four-, six-, eight-, ten-, twelve-, twenty-sided and percentile dice.</p>
<p>>> <a href="http://blog.hexagonstar.com/diceclass/">Continue reading "ActionScript3 Dice Class"</a></p>
<br /><small>© 2007 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/diceclass/">Permalink</a> | <a href="http://blog.hexagonstar.com/diceclass/#comments">4 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/as3/" rel="tag">AS3</a>, <a href="http://blog.hexagonstar.com/tag/d20/" rel="tag">D20</a>, <a href="http://blog.hexagonstar.com/tag/d6/" rel="tag">D6</a>, <a href="http://blog.hexagonstar.com/tag/dice/" rel="tag">Dice</a>, <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/game-development/" rel="tag">Game Development</a>, <a href="http://blog.hexagonstar.com/tag/lab/" rel="tag">Lab</a>, <a href="http://blog.hexagonstar.com/tag/source-code/" rel="tag">Source Code</a>, <a href="http://blog.hexagonstar.com/tag/swf/" rel="tag">SWF</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/diceclass/&title=ActionScript3 Dice Class">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/diceclass/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Container bug in Flex3 beta2</title>
		<link>http://blog.hexagonstar.com/container-bug-in-flex3-beta2/</link>
		<comments>http://blog.hexagonstar.com/container-bug-in-flex3-beta2/#comments</comments>
		<pubDate>Fri, 19 Oct 2007 06:32:30 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/nasty-bug-in-flex3-beta2/</guid>
		<description><![CDATA[Makes me wonder why nobody else has yet written anything about this bug ... when using any container component like for example a Panel or TitleWindow with a different borderStyle than the default]]></description>
			<content:encoded><![CDATA[<p>Update: This bug has long been fixed by Adobe. Please ignore this post, Flex 3 is wonderful!</p>
<p>Makes me wonder why nobody else has yet written anything about this bug &#8230; when using any container component like for example a Panel or TitleWindow with a different borderStyle than the default, e.g. <em>borderStyle: solid</em> all your contents of that container reach into the the chrome of the Panel/Window/etc. pretty much messing up your layout. How could this escape the eyes of Adobe&#8217;s Flex devs? Here&#8217;s the <a href="http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?forumid=72&amp;catid=651&amp;threadid=1303903&amp;highlight_key=y&amp;keyword1=borderstyle" target="_blank">thread</a> at Adobe&#8217;s Flex forum. This is bad because it sort of prevents me from writing any Flex/AIR applications until this issue has been fixed, I&#8217;m using a custom theme for all my projects that use a solid borderStyle (similar to the one used in the <a href="http://examples.adobe.com/flex2/consulting/styleexplorer/Flex2StyleExplorer.html" target="_blank">Flex Style Explorer</a>). The marvels of open beta software pushed by corporations for mere publicity purpose!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=161&type=feed" alt="" /><br /><small>© 2007 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/container-bug-in-flex3-beta2/">Permalink</a> | <a href="http://blog.hexagonstar.com/container-bug-in-flex3-beta2/#comments">8 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/container-bug-in-flex3-beta2/&title=Container bug in Flex3 beta2">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/container-bug-in-flex3-beta2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>AIR application: FEAT (Freelancer’s Estimation Assistance Tool)</title>
		<link>http://blog.hexagonstar.com/first_air_app_feat/</link>
		<comments>http://blog.hexagonstar.com/first_air_app_feat/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 17:16:32 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Freelancing]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/first_air_app_feat/</guid>
		<description><![CDATA[I finally came to play a bit more with AIR and it&#8217;s specific features and wrote a small tool that is helpful for freelancers like you and me to make pricing estimation calculations. With FEAT you can calculate your hourly rate based on your expenses and some other factors and it provides a wizard to [...]]]></description>
			<content:encoded><![CDATA[<p>I finally came to play a bit more with AIR and it&#8217;s specific features and wrote a small tool that is helpful for freelancers like you and me to make pricing estimation calculations. With FEAT you can calculate your hourly rate based on your expenses and some other factors and it provides a wizard to calculate project pricing estimates (another thing that is hard to get used to for many freelancing starters). It also stores all your values and changes its color if you want and can cook coffee and wash vegetables and &#8230;. ok wait, the last part is not true but still, this is a nifty little tool! Find more info and download at <a href="http://blog.hexagonstar.com/downloads/feat/">this LINK</a>!</p>
<p style="text-align: center"><a href="http://blog.hexagonstar.com/downloads/feat/"><img style="border: 0pt none;" src="http://blog.hexagonstar.com/wp-content/uploads/feat_screen_01_thumb.jpg" alt="feat_screen_01_thumb.jpg" /></a></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=150&type=feed" alt="" /><br /><small>© 2007 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/first_air_app_feat/">Permalink</a> | <a href="http://blog.hexagonstar.com/first_air_app_feat/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/air/" rel="tag">AIR</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/freelancing/" rel="tag">Freelancing</a>, <a href="http://blog.hexagonstar.com/tag/tools/" rel="tag">Tools</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/first_air_app_feat/&title=AIR application: FEAT (Freelancer’s Estimation Assistance Tool)">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/first_air_app_feat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using Flex 2 for GameDev Middleware</title>
		<link>http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/</link>
		<comments>http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/#comments</comments>
		<pubDate>Tue, 16 Jan 2007 13:28:11 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/using-flex2-for-gamedev-middleware/</guid>
		<description><![CDATA[While the whole world is hyping Rich Internet Applications, I&#8217;m sitting here in my lab and could not bother less! Flex is really neat and who says that it&#8217;s only useful for shopping- or flight-ticket booking systems?! Nobody? Good! I&#8217;m using Flex to develop my game development Middleware, i.e. editors like the TileSetTool that I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>While the whole world is hyping Rich Internet Applications, I&#8217;m sitting here in my lab and could not bother less! Flex is really neat and who says that it&#8217;s only useful for shopping- or flight-ticket booking systems?! Nobody? Good! I&#8217;m using Flex to develop my game development Middleware, i.e. editors like the TileSetTool that I&#8217;m working on (if I&#8217;m not working on the <a href="http://code.google.com/p/hexagon/" target="_blank">hexagon framework</a> what I&#8217;m doing most of the time). When Flex2 was still really fresh I&#8217;ve pondered to use Java for this instead but as it turned out, ActionScript 3 is fast enough for most of my desired operations.<br />
So for now this TileSetTool can be used to convert my (custom format) tileset XML files and their belonging tileset image files into combined tsc file which are compressed and saved to disk by the tool (using Zinc). This editor is probably just the first stage to a much more versatile tilemap editor. The tool uses parts of the hexagon framework which also will contain a tile engine to support the tilesets and maps.<br />
It&#8217;s fantastic how quick you can knock an application out of the ground with Flex and AS3 while others are still fighting with their IDE.</p>
<p><a class="imagelink" title="tilesetttool.png" href="http://www.hiddenresource.net/wp-content/uploads/2007/01/tilesetttool.png" rel="lightbox[124]"></a><a class="imagelink" title="tilesetttool.png" href="http://www.hiddenresource.net/wp-content/uploads/2007/01/tilesetttool.png" rel="lightbox[124]"></a></p>
<p style="text-align: center;"><img class="size-full wp-image-226 aligncenter" style="border: 0pt none;" src="http://blog.hexagonstar.com/wp-content/uploads/tilesetttool.png" alt="" width="500" height="365" /></p>
<p>You can click the image to see a full screenshot of the tool. In case you&#8217;re wondering &#8230; no, I&#8217;m not working on a Flash version of <a href="http://www.mobygames.com/game/amiga/uridium-2" target="_blank">Uridium 2</a> (would be an idea though). The tileset is only for testing purposes.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=124&type=feed" alt="" /><br /><small>© 2007 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/">Permalink</a> | <a href="http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/#comments">7 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/game-development/" rel="tag">Game Development</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/&title=Using Flex 2 for GameDev Middleware">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/using_flex2_for_gamedev_middleware/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Waiting for AS 3.0 Books</title>
		<link>http://blog.hexagonstar.com/waiting-for-as-30-books/</link>
		<comments>http://blog.hexagonstar.com/waiting-for-as-30-books/#comments</comments>
		<pubDate>Mon, 16 Oct 2006 08:30:01 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/waiting-for-as-30-books/</guid>
		<description><![CDATA[A couple of days ago the ActionScript 3.0 Cookbook has been published. Obviously it&#8217;s a Must-Have but so far I resisted to buy it, waiting for some User Reviews on Amazon. Anyone else got it already? I would be interested in if many new stuff is covered or if it&#8217;s just a AS3.0 fitted version [...]]]></description>
			<content:encoded><![CDATA[<p>A couple of days ago the <a href="http://www.amazon.com/gp/product/0596526954/ref=wl_itt_dp/102-7188308-3009731?ie=UTF8&amp;coliid=I1SAS12TNL3TOI&amp;colid=102Q0444A8WA5" target="_blank">ActionScript 3.0 Cookbook</a> has been published. Obviously it&#8217;s a Must-Have but so far I resisted to buy it, waiting for some User Reviews on Amazon. Anyone else got it already? I would be interested in if many new stuff is covered or if it&#8217;s just a AS3.0 fitted version of the older AS Cookbook (though I doubt that when I read the authors names).</p>
<p>Then there is the highly anticipated  <a href="http://www.amazon.com/gp/product/059652689X/ref=wl_it_dp/102-7188308-3009731?ie=UTF8&amp;coliid=IA5LKK118VZGA&amp;colid=102Q0444A8WA5" target="_blank">Flex 2 book</a> which is due for the 1. quarter next year and so it still takes a while until then. Another book I&#8217;m looking forward to is <span class="sans"><a href="http://www.amazon.com/gp/product/0321426568/ref=wl_it_dp/102-7188308-3009731?ie=UTF8&amp;coliid=IYF31R5OUNH3F&amp;colid=102Q0444A8WA5" target="_blank">Advanced ActionScript 3 with Design Patterns</a>, also by Joey Lott, especially because I still haven&#8217;t fully grasped patterns. Maybe this will help.</span></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=108&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/waiting-for-as-30-books/">Permalink</a> | <a href="http://blog.hexagonstar.com/waiting-for-as-30-books/#comments">4 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/books/" rel="tag">Books</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/waiting-for-as-30-books/&title=Waiting for AS 3.0 Books">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/waiting-for-as-30-books/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Changing the Syntax Color in Flex Builder 2.0</title>
		<link>http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/</link>
		<comments>http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/#comments</comments>
		<pubDate>Wed, 24 May 2006 10:47:30 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/changing-the-syntax-color-in-flex-builder-20/</guid>
		<description><![CDATA[Mike Morearty of Adobe wrote in his blog how to change the syntax colors in Flex Builder 2.0. This is useful stuff since I loathe the default blue and green colors of Flex&#8217;s syntax colors. Think about it! If you code the whole day long you have to look at your source all day long [...]]]></description>
			<content:encoded><![CDATA[<p>Mike Morearty of Adobe wrote in his blog <a href="http://www.morearty.com/blog/2006/05/22/undocumented-flex-builder-changing-the-syntax-coloring/" target="_blank">how to change the syntax colors in Flex Builder 2.0</a>. This is useful stuff since I loathe the default blue and green colors of Flex&#8217;s syntax colors. Think about it! If you code the whole day long you have to look at your source all day long and you will look all the time at these colors! Sooner or later you start wearing blue shirts and green pants with pink socks! <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
To know this is even more important since Mike states in one of the comments that Flex 2.0 will not have any preferences to change these colors and that such a feature might be part of a later version. Another thing about the default syntax style that confuses me is that strings in quotes are in bold while keywords are not. I usually have it vice versa.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=80&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/">Permalink</a> | <a href="http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/eclipse/" rel="tag">Eclipse</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/&title=Changing the Syntax Color in Flex Builder 2.0">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/changing_the_syntax_color_in_flex_builder2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Does Flex needs it&#8217;s own JRE?</title>
		<link>http://blog.hexagonstar.com/does_flex_needs_its_own_jre/</link>
		<comments>http://blog.hexagonstar.com/does_flex_needs_its_own_jre/#comments</comments>
		<pubDate>Fri, 12 May 2006 16:41:40 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Java]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/does-flex-needs-its-own-jre/</guid>
		<description><![CDATA[Short answer: no! Full answer here. However when I had Flex2 beta2 installed, I deleted the JRE that installed with Flex because I already had the JRE 5.0 installed and it caused no problems at all. I don&#8217;t really like the idea that every application installs it&#8217;s own JRE on my harddisk (Maya is such [...]]]></description>
			<content:encoded><![CDATA[<p>Short answer: no! Full answer <a href="http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?catid=582&amp;threadid=1151434&amp;forumid=72" target="_blank">here</a>. However when I had Flex2 beta2 installed, I deleted the JRE that installed with Flex because I already had the JRE 5.0 installed and it caused no problems at all. I don&#8217;t really like the idea that every application installs it&#8217;s own JRE on my harddisk (Maya is such another app). Not that the ~50Mb are wasting too much space but its getting confusing if there are many JRE&#8217;s installed and Windows doesn&#8217;t make this fact easier with it&#8217;s obscure environment variables configuration.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=77&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/does_flex_needs_its_own_jre/">Permalink</a> | <a href="http://blog.hexagonstar.com/does_flex_needs_its_own_jre/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/eclipse/" rel="tag">Eclipse</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/java/" rel="tag">Java</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/does_flex_needs_its_own_jre/&title=Does Flex needs it&#8217;s own JRE?">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/does_flex_needs_its_own_jre/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flex Application: Star Wars Name Generator</title>
		<link>http://blog.hexagonstar.com/starwars_name_generator/</link>
		<comments>http://blog.hexagonstar.com/starwars_name_generator/#comments</comments>
		<pubDate>Thu, 11 May 2006 05:35:24 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[NameGen]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[SWF]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/first-flex-2-application-star-wars-name-generator-beta3-version/</guid>
		<description><![CDATA[I finally spend some time to make myself more familiar with the Flex 2 Beta and this is what came out as a result: Star Wars Name Generator! It&#8217;s a small and modest tool to generate random names (obviously). If you&#8217;re a fan of the Star Wars Pen &#38; Paper Role-playing game (like me) you [...]]]></description>
			<content:encoded><![CDATA[<p>I finally spend some time to make myself more familiar with the Flex 2 Beta and this is what came out as a result: <a href="http://files.hexagonstar.com/labs/swnamegen/swnamegenerator.swf">Star Wars Name Generator</a>! It&#8217;s a small and modest tool to generate random names (obviously). If you&#8217;re a fan of the Star Wars Pen &amp; Paper Role-playing game (like me) you might find this tool useful!</p>
<p>You can generate names for planets and for characters, there are some parameters that can be chosen from before pressing the Generate button. After that it will spit out a list of more or less useful names (some of them sound very exotic). Interesting names can then be dragged and dropped onto the right side list. All names in this list are stored in local shared object on the users computer until the Clear button is pressed. The Switch button displays the saved names in a text area from where the names can be copied to the clipboard. (Small update: Works now with latest Flash Player v9).</p>
<p style="text-align: center;"><small>(Please open the article to view the Flash media.)</small></p>
<p style="text-align: left;">
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=75&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/starwars_name_generator/">Permalink</a> | <a href="http://blog.hexagonstar.com/starwars_name_generator/#comments">4 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/as3/" rel="tag">AS3</a>, <a href="http://blog.hexagonstar.com/tag/flash/" rel="tag">Flash</a>, <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/game-design/" rel="tag">Game Design</a>, <a href="http://blog.hexagonstar.com/tag/lab/" rel="tag">Lab</a>, <a href="http://blog.hexagonstar.com/tag/namegen/" rel="tag">NameGen</a>, <a href="http://blog.hexagonstar.com/tag/star-wars/" rel="tag">Star Wars</a>, <a href="http://blog.hexagonstar.com/tag/swf/" rel="tag">SWF</a>, <a href="http://blog.hexagonstar.com/tag/tools/" rel="tag">Tools</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/starwars_name_generator/&title=Flex Application: Star Wars Name Generator">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/starwars_name_generator/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Joys of Public Beta</title>
		<link>http://blog.hexagonstar.com/the_joys_of_public_beta/</link>
		<comments>http://blog.hexagonstar.com/the_joys_of_public_beta/#comments</comments>
		<pubDate>Wed, 10 May 2006 06:38:42 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/the-joys-of-public-beta/</guid>
		<description><![CDATA[Flex 2 public beta3 was just released and already all formerly written Flex2 beta2 apps started to fail working in the newest Flash Player! Seems like Adobe is making critical changes to the framework faster than we can change our pants! This somehow spoils it for me to write more stuff with Flex until the [...]]]></description>
			<content:encoded><![CDATA[<p>Flex 2 public beta3 was just released and already all formerly written Flex2 beta2 apps started to fail working in the newest Flash Player! Seems like Adobe is making critical changes to the framework faster than we can change our pants!<br />
This somehow spoils it for me to write more stuff with Flex until the very final release is published because I&#8217;m pretty sure it will fail working in a soon cooming beta4!<br />
Yes, there&#8217;s a big and fat beta glued on it so it&#8217;s clear that changes are ahead and former stuff might fail but it&#8217;s all public and it&#8217;s obvious that Adobe isn&#8217;t only making it a public beta for testing but also for propaganda! My written <strong>SWNameGenerator </strong>doesn&#8217;t work anymore, giving me a nicely red flooded Eclipse editor full of errors!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=74&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/the_joys_of_public_beta/">Permalink</a> | <a href="http://blog.hexagonstar.com/the_joys_of_public_beta/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/flex/" rel="tag">Flex</a>, <a href="http://blog.hexagonstar.com/tag/rant/" rel="tag">Rant</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/the_joys_of_public_beta/&title=The Joys of Public Beta">del.icio.us</a></small>]]></content:encoded>
			<wfw:commentRss>http://blog.hexagonstar.com/the_joys_of_public_beta/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
