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	<title>H1DD3N.R350URC3 &#187; Game Music</title>
	<atom:link href="http://blog.hexagonstar.com/tag/game-music/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.hexagonstar.com</link>
	<description>turn-based glory and pixel pleasure</description>
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		<title>Game Music: Gunbird (ガンバード)</title>
		<link>http://blog.hexagonstar.com/game-music-gunbird-%e3%82%ac%e3%83%b3%e3%83%90%e3%83%bc%e3%83%89/</link>
		<comments>http://blog.hexagonstar.com/game-music-gunbird-%e3%82%ac%e3%83%b3%e3%83%90%e3%83%bc%e3%83%89/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 04:06:48 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Psykyo]]></category>
		<category><![CDATA[shootemup]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1954</guid>
		<description><![CDATA[Everybody who knows Shoot&#8217;em&#8217;ups probably knows Gunbird!  This is a classic that doesn&#8217;t need much explanation and as so often with this game genre it&#8217;s soundtrack is outstanding and Gunbird&#8217;s music is a particularly brilliant aural feast so it shouldn&#8217;t be missed in any listing about game music. Let&#8217;s listen Gunbird &#8211; Trick Tramp Train [...]]]></description>
			<content:encoded><![CDATA[<p>Everybody who knows Shoot&#8217;em&#8217;ups probably knows <strong>Gunbird</strong>!  This is a classic that doesn&#8217;t need much explanation and as so often with this game genre it&#8217;s soundtrack is outstanding and Gunbird&#8217;s music is a particularly brilliant aural feast so it shouldn&#8217;t be missed in any listing about game music. Let&#8217;s listen Gunbird &#8211; Trick Tramp Train &#8230;</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=PyjEPItRTPo">http://www.youtube.com/watch?v=PyjEPItRTPo</a></p>
</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Music: RayForce (1994)</title>
		<link>http://blog.hexagonstar.com/game-music-rayforce/</link>
		<comments>http://blog.hexagonstar.com/game-music-rayforce/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 03:55:42 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Sega Saturn]]></category>
		<category><![CDATA[shootemup]]></category>
		<category><![CDATA[Zuntata]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1942</guid>
		<description><![CDATA[Another tidbit of smup style music worth to be mentioned &#8230; Rayforce (aka Layer Section, aka Galactic Attack, aka &#8230;) from 1994. The Sega Saturn version followed the Arcade version in 1995 and the outstanding soundtrack was composed by no other than Tamayo Kawamoto of Zuntata fame (Taito&#8217;s in-house music crew). Let&#8217;s listen to the [...]]]></description>
			<content:encoded><![CDATA[<p>Another tidbit of smup style music worth to be mentioned &#8230; <strong>Rayforce</strong> (aka Layer Section, aka Galactic Attack, aka &#8230;) from 1994. The Sega Saturn version followed the Arcade version in 1995 and the outstanding soundtrack was composed by no other than <strong>Tamayo Kawamoto</strong> of <strong>Zuntata</strong> fame (Taito&#8217;s in-house music crew). Let&#8217;s listen to the very eclectic RayForce &#8211; Cracking! (take an Electro tune, switch it down one or two gears in tempo, add melodic leads and bells and this is what you get) &#8230;</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=CqTUwV0A8zo">http://www.youtube.com/watch?v=CqTUwV0A8zo</a></p></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Music: Thunder Force IV</title>
		<link>http://blog.hexagonstar.com/game-music-thunder-force-iv/</link>
		<comments>http://blog.hexagonstar.com/game-music-thunder-force-iv/#comments</comments>
		<pubDate>Mon, 04 Apr 2011 07:22:09 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[MegaDrive]]></category>
		<category><![CDATA[shootemup]]></category>
		<category><![CDATA[SN76489]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[YM2612]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1938</guid>
		<description><![CDATA[The Mega Drive once again proves to be among the finest game consoles when taking it&#8217;s sound capabilities into account. Here&#8217;s one of countless tunes that gives you the full spectrum of beauty of Yamaha FM soundchip engineering craftmanship, Thunder Force IV&#8217;s &#8220;The Sky Line&#8221; &#8230; http://www.youtube.com/watch?v=KEnYrJynuSc &#160;]]></description>
			<content:encoded><![CDATA[<p>The Mega Drive once again proves to be among the finest game consoles when taking it&#8217;s sound capabilities into account. Here&#8217;s one of countless tunes that gives you the full spectrum of beauty of Yamaha FM soundchip engineering craftmanship, Thunder Force IV&#8217;s &#8220;The Sky Line&#8221; &#8230;</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=KEnYrJynuSc">http://www.youtube.com/watch?v=KEnYrJynuSc</a></p>
</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Game Music: Einhänder (1997)</title>
		<link>http://blog.hexagonstar.com/game-music-einhander/</link>
		<comments>http://blog.hexagonstar.com/game-music-einhander/#comments</comments>
		<pubDate>Sun, 03 Apr 2011 07:51:37 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PSX]]></category>
		<category><![CDATA[shootemup]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1932</guid>
		<description><![CDATA[Back in the 90s during the heights of the PSX (or Playstation 1) we find Einhänder (アインハンダー), a horizontal shoot&#8217;Em&#8217;Up with an excellent Techno soundtrack by Kenichiro Fukui. The only downside to this track is that it&#8217;s too short. Let&#8217;s listen Einhänder &#8211; Dawn &#8230; http://www.youtube.com/watch?v=jNaFPKHBpiI]]></description>
			<content:encoded><![CDATA[<p>Back in the 90s during the heights of the PSX (or Playstation 1) we find <strong>Einhänder</strong> (アインハンダー), a horizontal shoot&#8217;Em&#8217;Up with an excellent Techno soundtrack by <strong>Kenichiro Fukui</strong>. The only downside to this track is that it&#8217;s too short. Let&#8217;s listen Einhänder &#8211; Dawn &#8230;</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=jNaFPKHBpiI">http://www.youtube.com/watch?v=jNaFPKHBpiI</a></p></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Running Sentinel Worlds on DOSBox with Tandy Sound</title>
		<link>http://blog.hexagonstar.com/running-sentinel-worlds-on-dosbox-with-tandy-sound/</link>
		<comments>http://blog.hexagonstar.com/running-sentinel-worlds-on-dosbox-with-tandy-sound/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 05:57:11 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Abandonware]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[SWFM]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1757</guid>
		<description><![CDATA[I&#8217;ve mentioned before that it&#8217;s possible to run Sentinel Worlds I: Future Magic in DOSBox with Tandy sound enabled but I couldn&#8217;t figure out how to get it working. Today I&#8217;m back with good news in that I can tell you how to get this fixed so the trillions of SWFM fans out there can [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1758" title="sentinel_035b" src="http://blog.hexagonstar.com/wp-content/uploads/sentinel_035b.png" alt="" width="591" height="237" /></p>
<p>I&#8217;ve mentioned <a href="http://blog.hexagonstar.com/swfm-with-tandy-sound/">before</a> that it&#8217;s possible to run <strong>Sentinel Worlds I: Future Magic</strong> in DOSBox with <a href="http://en.wikipedia.org/wiki/Tandy_Corporation" target="_blank">Tandy</a> sound enabled but I couldn&#8217;t figure out how to get it working. Today I&#8217;m back with good news in that I can tell you how to get this fixed so the trillions of SWFM fans out there can enjoy this fantastic game with the excellent Tandy sound!</p>
<p><span id="more-1757"></span>First you need of course <a href="http://www.dosbox.com/" target="_blank">DOSBox</a> (v0.74 as of now), a copy of SWFM (you can find a pre-installed one <a href="http://www.myabandonware.com/game/sentinel-worlds-i-future-magic-ig" target="_blank">here</a>), and &#8211; <em>the magic fix</em> &#8211; my replacement files which you can get here &#8230;</p>
<p><a href="http://blog.hexagonstar.com/download/swfm_tandy_fix.zip" title="Download SWFM Tandy Fix v1.0.0 (11.2 kB, downloaded 159 times)"><img src="http://blog.hexagonstar.com/wp-content/uploads/downloadbutton.png" alt="Download SWFM Tandy Fix v1.0.0 (11.2 kB, downloaded 159 times)" /></a></p>
<p>Next, in the pre-installed version is a folder named FM, simply copy the files from my zip into that folder, overwriting the old ones (you might want to backup these first, but then, once you go Tandy you never go back! <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ).</p>
<p>Finally you need to tell DOSBox to use Tandy graphics and sound. I recommend using a frontend like <a href="http://dfendreloaded.sourceforge.net/" target="_blank">D-Fend</a> to configure those settings (and in all honesty I don&#8217;t know how to apply them to DOSBox without the frontend). So in D-Fend edit the profile of SWFM (wich you undoubtedly already created) and under &#8216;Graphics&#8217; set &#8216;videocard&#8217; to &#8216;tandy&#8217; and under &#8216;Sound&#8217; set &#8216;Tandy sound&#8217; to &#8216;On&#8217;.</p>
<p>And, voila &#8230; you got SWFM with Tandy sound running. Note that any savegame that was saved with the non-Tandy version might get you scrambled graphics so you have to start a new game.</p>
<p><a href="http://www.youtube.com/watch?v=O48HgFio6wI" target="_blank">Listen Sentinel Worlds I: Future Magic with Tandy sound</a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Moments In Gaming 5: Fighting Force</title>
		<link>http://blog.hexagonstar.com/moments-in-gaming-5-fighting-force/</link>
		<comments>http://blog.hexagonstar.com/moments-in-gaming-5-fighting-force/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 17:29:11 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Beat'Em'Up]]></category>
		<category><![CDATA[Core Design]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Martin Iveson]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PSX]]></category>
		<category><![CDATA[Soundtrack]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1602</guid>
		<description><![CDATA[Today&#8217;s installment of Moments In Gaming covers the 1997 Playstation game Fighting Force. It was one of those games in the late nineties era of video games where the fresh 3D technology of the Playstation spawned an avalanche of outstanding 3D games. In Fighting Force you play the role of one ruffian (or ruffine) who [...]]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s installment of <em>Moments In Gaming</em> covers the 1997 Playstation game <strong><a href="http://www.mobygames.com/game/fighting-force" target="_blank">Fighting Force</a></strong>. It was one of those games in the late nineties era of video games where the fresh 3D technology of the Playstation spawned an avalanche of outstanding 3D games.</p>
<p>In Fighting Force you play the role of one ruffian (or ruffine) who is hired to intrude the premises of a certain villain named Zeng with the goal to eliminate him.  So much for the story!</p>
<p>The graphics are of the typical early era PSX low-poly style but the environments that act as staging grounds for the rumble work surprisingly well. The gameplay is fun for a couple of rounds. You have a set of attack moves and combos available and you are able to pick up stuff from the ground like weapons, sandwiches, coke cans as well as bundles of dollar bills and even gold bars! Some items like cars, vending machines and trash cans can be destroyed to spawn makeshift weapons like metal bars that help dispatching bad guys quicker.</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=iokMWUtOFC8">http://www.youtube.com/watch?v=iokMWUtOFC8</a></p>
</p>
<p>But the one feature that makes Fighting Force worth mentioning is the soundtrack by <a href="http://en.wikipedia.org/wiki/Martin_Iveson" target="_blank">Martin Iveson</a>. A well shuffled mixture of Electro and Techno beats blended perfectly together with filtered guitar riffs, fat bass lines and police sirens, sometimes uptempo and other times  subtle and atmospheric. This is one of those soundtracks that has a very personal note and stands on its own among the deluge of orchestral mass ware and prefab sound loops often found in games today.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
	
		<series:name><![CDATA[Moments in Gaming]]></series:name>
	</item>
		<item>
		<title>Sentinel Worlds 1: Future Magic with Tandy Sound Enabled</title>
		<link>http://blog.hexagonstar.com/swfm-with-tandy-sound/</link>
		<comments>http://blog.hexagonstar.com/swfm-with-tandy-sound/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 11:16:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Tandy]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1508</guid>
		<description><![CDATA[Today&#8217;s video pick (yeah right, as if I had a new post everyday here) is from YouTube user Five5Six and about how he managed to get Sentinel Worlds 1: Future Magic to run on DOSBox with Tandy sound enabled. That&#8217;s right, Tandy sound! By default the game uses those bleepy PC speaker sounds as in [...]]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s video pick (yeah right, as if I had a new post everyday here) is from YouTube user <em>Five5Six</em> and about how he managed to get <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/"><strong>Sentinel Worlds 1: Future Magic</strong></a> to run on DOSBox with <a href="http://en.wikipedia.org/wiki/Tandy_Corporation" target="_blank">Tandy</a> sound enabled. That&#8217;s right, Tandy sound! By default the game uses those bleepy PC speaker sounds as in my <a href="http://www.youtube.com/watch?v=R_gGPgNAk0c" target="_blank">own video</a>. Personally I haven&#8217;t yet figured out how to get Tandy sound working with this game, so there &#8230; a video with the marvelous Tandy-enabled sound of SW1:FM in all it&#8217;s glory &#8230;</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=O48HgFio6wI">http://www.youtube.com/watch?v=O48HgFio6wI</a></p>
</p>
<p style="text-align: center;">
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Turrican I Theme (Overdrive Mix)</title>
		<link>http://blog.hexagonstar.com/turrican-i-theme-overdrive-mix/</link>
		<comments>http://blog.hexagonstar.com/turrican-i-theme-overdrive-mix/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 03:10:16 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Remixing]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1033</guid>
		<description><![CDATA[I&#8217;ve been busy with some audio work recently again and decided to remix the famous Turrican I Title Theme by Chris Huelsbeck. Here it is &#8230; I haven&#8217;t intentionally made too many changes to the arrangement because I wanted to stick close to the original on the first approach and concentrate on the instrumentation instead [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been busy with some audio work recently again and decided to remix the famous <strong>Turrican I Title Theme</strong> by <strong>Chris Huelsbeck</strong>. Here it is &#8230; I haven&#8217;t intentionally made too many changes to the arrangement because I wanted to stick close to the original on the first approach and concentrate on the instrumentation instead which has been completely changed. You can download it too (if you&#8217;re into synth music/game tune remixes that is).</p>
<p>(All work done in <a href="http://www.cockos.com/reaper/" target="_blank">REAPER</a>. Instruments used: Synth1, V-Station, minimonsta, Nexus, MOTU BPM for drums.)</p>

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<a href="http://soundcloud.com/sys2074/turrican-theme-overdrive-mix" title="goto SoundCloud of sys2074">turrican-theme-overdrive-mix</a> <span title="VisualSound::soundcloud v1.03 by Freaking Wildchild">by</span>  <a href="http://soundcloud.com/sys2074">sys2074</a> <a href="http://visualsound.be" target="_blank" style="text-decoration:none" title="VisualSound::soundcloud v1.03 by Freaking Wildchild ">+</a><!-- visual-sound plug-in player stop -->

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		<title>Game Music Oracle</title>
		<link>http://blog.hexagonstar.com/game-music-oracle/</link>
		<comments>http://blog.hexagonstar.com/game-music-oracle/#comments</comments>
		<pubDate>Fri, 05 Dec 2003 03:11:00 +0000</pubDate>
		<dc:creator>Dr. Colossus</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Link]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=50</guid>
		<description><![CDATA[finally found an excellent sorted database site about all sorts of game music! on www.mirsoft.info is a well worked out database containing info on all kinds of video games and formats! even found some info about the fighting force 1 soundtrack, which became one of my favorite by the time&#8230;. despite others gave it a [...]]]></description>
			<content:encoded><![CDATA[<p>finally found an excellent sorted database site about all sorts of game music!  on <a href="http://www.mirsoft.info/" target="_blank">www.mirsoft.info</a> is a well worked out database containing info on all kinds of video games and formats! even found some info about the <strong>fighting force 1 soundtrack</strong>, which became one of my favorite by the time&#8230;. despite others gave it a medium rating, i&#8217;d say it is well made! they cover alot of formats from digital audio to <strong>Turbo Grafx-16 HES music</strong> but there is no original music downloadable, except for several MIDI files and alot of links to other sites.</p>
]]></content:encoded>
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