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	<title>H1DD3N.R350URC3 &#187; Nostalgia</title>
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	<link>http://blog.hexagonstar.com</link>
	<description>&#34;Chaotic Neutral&#34;</description>
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		<title>Ultima IX Ascension &#8211; Intro Video</title>
		<link>http://blog.hexagonstar.com/ultima-ix-ascension-intro-video/</link>
		<comments>http://blog.hexagonstar.com/ultima-ix-ascension-intro-video/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 07:38:43 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[lord british]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[ultima]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1693</guid>
		<description><![CDATA[What&#8217;s best to do on a stormy spring autumn evening in your cozy carpeted living room with fireplace lightened messy bachelor apartment on the seventh floor while the wind cries outside through the trees concrete gaps? Correct! Playing a nice and well-matured Role-playing Game like for example Ultima.
Ultima is the one role-playing game where you ]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s best to do on a stormy <span style="text-decoration: line-through;">spring</span> autumn evening in your <span style="text-decoration: line-through;">cozy carpeted living room with fireplace lightened</span> messy bachelor apartment on the seventh floor while the wind cries outside through the <span style="text-decoration: line-through;">trees</span> concrete gaps? Correct! Playing a nice and well-matured Role-playing Game like for example Ultima.</p>
<p>Ultima is the one role-playing game where you start in the present world and then travel into a fantasy parallel world of Britannia, usually via a portal. Here&#8217;s a nice video (from <a href="http://marquisor.wordpress.com/" target="_blank">RetroHD</a>) of the last game in the <a href="http://www.mobygames.com/game-group/ultima-series" target="_blank">Ultima series</a>, <a href="http://www.mobygames.com/game/windows/ultima-ix-ascension" target="_blank"><em>Ultima 9 -- Ascension</em></a> which introduces the beginning of the game.</p>
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<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=1693&type=feed" alt="" /><br /><small>© 2010 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/ultima-ix-ascension-intro-video/">Permalink</a> | <a href="http://blog.hexagonstar.com/ultima-ix-ascension-intro-video/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/lord-british/" rel="tag">lord british</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a>, <a href="http://blog.hexagonstar.com/tag/ultima/" rel="tag">ultima</a>, <a href="http://blog.hexagonstar.com/tag/video/" rel="tag">Video</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/ultima-ix-ascension-intro-video/&title=Ultima IX Ascension &#8211; Intro Video">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Sentinel Worlds 1: Future Magic with Tandy Sound Enabled</title>
		<link>http://blog.hexagonstar.com/swfm-with-tandy-sound/</link>
		<comments>http://blog.hexagonstar.com/swfm-with-tandy-sound/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 11:16:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Game Music]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Tandy]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1508</guid>
		<description><![CDATA[Today&#8217;s video pick (yeah right, as if I had a new post everyday here) is from YouTube user Five5Six and about how he managed to get Sentinel Worlds 1: Future Magic to run on DOSBox with Tandy sound enabled. That&#8217;s right, Tandy sound! By default the game uses those bleepy PC speaker sounds as in ]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s video pick (yeah right, as if I had a new post everyday here) is from YouTube user <em>Five5Six</em> and about how he managed to get <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/"><strong>Sentinel Worlds 1: Future Magic</strong></a> to run on DOSBox with <a href="http://en.wikipedia.org/wiki/Tandy_Corporation" target="_blank">Tandy</a> sound enabled. That&#8217;s right, Tandy sound! By default the game uses those bleepy PC speaker sounds as in my <a href="http://www.youtube.com/watch?v=R_gGPgNAk0c" target="_blank">own video</a>. Personally I haven&#8217;t yet figured out how to get Tandy sound working with this game, so there &#8230; a video with the marvelous Tandy-enabled sound of SW1:FM in all it&#8217;s glory &#8230;</p>
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<p style="text-align: center;">
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=1508&type=feed" alt="" /><br /><small>© 2010 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/swfm-with-tandy-sound/">Permalink</a> | <a href="http://blog.hexagonstar.com/swfm-with-tandy-sound/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/game-music/" rel="tag">Game Music</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a>, <a href="http://blog.hexagonstar.com/tag/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://blog.hexagonstar.com/tag/tandy/" rel="tag">Tandy</a>, <a href="http://blog.hexagonstar.com/tag/video/" rel="tag">Video</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/swfm-with-tandy-sound/&title=Sentinel Worlds 1: Future Magic with Tandy Sound Enabled">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Sword of Fargoal for iPhone</title>
		<link>http://blog.hexagonstar.com/sword-of-fargoal-for-iphone/</link>
		<comments>http://blog.hexagonstar.com/sword-of-fargoal-for-iphone/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 03:52:52 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1460</guid>
		<description><![CDATA[The classic dungeon crawler Sword of Fargoal has been released for the iPhone and it turns out that it&#8217;s one of the few computer/console-game-to-iPhone conversions I&#8217;ve came across that are actually fun to play on the touch-screen (unlike, say, Sonic, Bomberman et al). Go check it out if you&#8217;re into RPGs with an ever-changing maze-like ]]></description>
			<content:encoded><![CDATA[<p>The classic dungeon crawler <a href="http://www.mobygames.com/game/sword-of-fargoal" target="_blank">Sword of Fargoal</a> has been released for the iPhone and it turns out that it&#8217;s one of the few computer/console-game-to-iPhone conversions I&#8217;ve came across that are actually fun to play on the touch-screen (unlike, say, Sonic, Bomberman et al). Go check it out if you&#8217;re into RPGs with an ever-changing maze-like dungeon accompanied by nicely done atmospheric music and sound effects.</p>
<p><a href="http://www.fargoal.com/" target="_blank">Official Sword of Fargoal Website</a></p>
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<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=1460&type=feed" alt="" /><br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/sword-of-fargoal-for-iphone/">Permalink</a> | <a href="http://blog.hexagonstar.com/sword-of-fargoal-for-iphone/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/fantasy/" rel="tag">Fantasy</a>, <a href="http://blog.hexagonstar.com/tag/iphone/" rel="tag">iPhone</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a>, <a href="http://blog.hexagonstar.com/tag/video/" rel="tag">Video</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/sword-of-fargoal-for-iphone/&title=Sword of Fargoal for iPhone">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Moments in Gaming 3: Grager&#8217;s Yacht (Sentinel Worlds I: Future Magic)</title>
		<link>http://blog.hexagonstar.com/moments-in-gaming-3/</link>
		<comments>http://blog.hexagonstar.com/moments-in-gaming-3/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 17:04:05 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1085</guid>
		<description><![CDATA[Back in the days when computer games still required you to use your imagination to play them there was a role-playing game pearl named Sentinel Worlds I: Future Magic, one of the many scifi-themed RPGs back then which today are only sparsely seeded in retailer shelves.
Future Magic was first released for DOS and a port ]]></description>
			<content:encoded><![CDATA[<p>Back in the days when computer games still required you to use your imagination to play them there was a role-playing game pearl named <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/"><strong>Sentinel Worlds I: Future Magic</strong></a>, one of the many scifi-themed RPGs back then which today are only sparsely seeded in retailer shelves.</p>
<p><strong>Future Magic</strong> was first released for DOS and a port for the C64 was published later which looked almost equally good as the DOS version with excellent graphics done by Michael Kosaka. At times the game is quite bizarre. For example there is a planet with ranchers and farms just like in an old western. Another planet has two very high towers that reach into the orbit and these are the only colonies on the otherwise untouched surface. On another, icy planet you scout an abandoned research base which is overrun by saber-toothed creatures &#8230; but this is how the games were made in the golden age of RPG. Despite the number in the title a follower was never developed for <strong>Future Magic</strong> but instead the acclaimed <a href="http://www.mobygames.com/game/hard-nova" target="_blank"><strong>Hard Nova</strong></a> served as a spiritual sequel.</p>
<p>The game let&#8217;s you control a group of five space mercs who are send out on a mission to stop mysteriously appearing raiders which are attacking ships in the local system. Right after your ships drops out of hyperspeed you are being attacked by them. However while the other ships of the space convoy with that you came are trying to fight them you are able to take some distance and locate a yacht floating in nearby space. It&#8217;s the space yacht of a tycoon named Grager which turns out to be a luxurious vessel full with the newest technology.</p>
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<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=1085&type=feed" alt="" /><br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/moments-in-gaming-3/">Permalink</a> | <a href="http://blog.hexagonstar.com/moments-in-gaming-3/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a>, <a href="http://blog.hexagonstar.com/tag/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://blog.hexagonstar.com/tag/video/" rel="tag">Video</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/moments-in-gaming-3/&title=Moments in Gaming 3: Grager&#8217;s Yacht (Sentinel Worlds I: Future Magic)">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
		<series:name><![CDATA[Moments in Gaming]]></series:name>
	</item>
		<item>
		<title>Good Old Games releases Realms of Arkania</title>
		<link>http://blog.hexagonstar.com/gog-releases-realms-of-arkania/</link>
		<comments>http://blog.hexagonstar.com/gog-releases-realms-of-arkania/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 04:03:09 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=1007</guid>
		<description><![CDATA[After their last RPG masterpiece release, the Might &#38; Magic 6-Pack, gog.com have now released Realms of Arkania 1+2 and 3. RoA is the English version of  what I only knew as Das Schwarze Auge in German back in the 16-bit days of Amiga. If my memory serves me right only the first part ]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.hexagonstar.com/wp-content/uploads/roa3.png" rel="lightbox[1007]"><img class="alignright size-medium wp-image-1008" title="roa3" src="http://blog.hexagonstar.com/wp-content/uploads/roa3-219x151.png" alt="roa3" width="219" height="151" /></a>After their last RPG masterpiece release, the <a href="http://www.gog.com/en/gamecard/might_and_magic_6_limited_edition/934385f53d1bd0c1b8493e44d0dfd4c8e88a04bb" target="_blank">Might &amp; Magic 6-Pack</a>, <a href="http://www.gog.com/" target="_blank">gog.com</a> have now released <a href="http://www.gog.com/en/gamecard/realms_of_arkania_1_2/934385f53d1bd0c1b8493e44d0dfd4c8e88a04bb" target="_blank">Realms of Arkania 1+2</a> and <a href="http://www.gog.com/en/gamecard/realms_of_arkania_3" target="_blank">3</a>. RoA is the English version of  what I only knew as <em>Das Schwarze Auge</em> in German back in the 16-bit days of Amiga. If my memory serves me right only the first part of RoA made it to the Amiga while the two followers were only available for DOS.</p>
<p>Realms of Arkania is classic hardcore role-playing, <a href="http://blog.hexagonstar.com/rpg-design-graphical-projection/">flip3D</a> style intermezzed with isometric combat screens and you can get this for a ridiculous cheap price now.</p>
<p><a href="http://blog.hexagonstar.com/wp-content/uploads/roa2.png" rel="lightbox[1007]"><img class="alignleft size-medium wp-image-1009" title="roa2" src="http://blog.hexagonstar.com/wp-content/uploads/roa2-219x151.png" alt="roa2" width="219" height="151" /></a>So far gog.com is only releasing DOS or Windows based games. For some games I wish they&#8217;d add Amiga games to their line-up simply because many Amiga games were better than their DOS conversions, just take a look at highly regarded <a href="http://www.mobygames.com/game/hired-guns" target="_blank">Hired Guns</a>. in case of Hired Guns you feel that the developers were a team of Amiga enthusiasts. The DOS version feels bland and rushed compared to the shiny and atmosphere-oozing Amiga version.</p>
<p>Either way, for DOS games <em>Good Old Games</em> are packing their releases up with a copy of DOSBox pre-configured and ready to install and run. For Amiga versions they would probably have to pack up a copy of WinUAE to assure a hassle-free experience. Not sure how that would work out.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=1007&type=feed" alt="" /><br /><small>© 2009 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/gog-releases-realms-of-arkania/">Permalink</a> | <a href="http://blog.hexagonstar.com/gog-releases-realms-of-arkania/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/fantasy/" rel="tag">Fantasy</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/gog-releases-realms-of-arkania/&title=Good Old Games releases Realms of Arkania">del.icio.us</a></small>]]></content:encoded>
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		<title>Jagged Alliance: Deadly Groping</title>
		<link>http://blog.hexagonstar.com/jagged-alliance-deadly-groping/</link>
		<comments>http://blog.hexagonstar.com/jagged-alliance-deadly-groping/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 13:32:59 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[JADG]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=222</guid>
		<description><![CDATA[While Jagged Alliance is without discussion one of the finest squat squad-based strategy games ever made that has seen the daylight, I especially enjoy the &#8216;personal&#8217; characteristics that the mercenaries bring with them and the frivolous Butt Groping demonstrated in this clip shows this side of JADG nicely. The map seen in this video is ]]></description>
			<content:encoded><![CDATA[<p>While <a href="http://www.mobygames.com/game/dos/jagged-alliance" target="_blank">Jagged Alliance</a> is without discussion one of the finest <span style="text-decoration: line-through;">squat</span> squad-based strategy games ever made that has seen the daylight, I especially enjoy the &#8216;personal&#8217; characteristics that the mercenaries bring with them and the frivolous Butt Groping demonstrated in this clip shows this side of JADG nicely. The map seen in this video is one of the scenarios that can be found <a href="http://blog.hexagonstar.com/16bit-mercenary-mess-up/">here</a>.</p>
<p style="text-align: center;">	<!-- Smart Youtube -->
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<p><div class="c64banner"><!-- Begin The C64 Banner Exchange Code --> <P><CENTER><A HREF="http://scenebanner.net/c64/ads.pl?member=hdrs;banner=NonSSI;page=01" TARGET="_blank"><IMG SRC="http://scenebanner.net/c64/ads.pl?member=hdrs;page=01" WIDTH=400 HEIGHT=40 ALT="The C64 Banner Exchange" BORDER=0></A><BR><SMALL><A HREF="http://scenebanner.net/c64/" TARGET="_blank">The C64 Banner Exchange</A></SMALL></CENTER>
<!-- End The C64 Banner Exchange Code --></div></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=164&type=feed" alt="" /><br /><small>© 2008 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/jagged-alliance-deadly-groping/">Permalink</a> | <a href="http://blog.hexagonstar.com/jagged-alliance-deadly-groping/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/jadg/" rel="tag">JADG</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/strategy/" rel="tag">Strategy</a>, <a href="http://blog.hexagonstar.com/tag/video/" rel="tag">Video</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/jagged-alliance-deadly-groping/&title=Jagged Alliance: Deadly Groping">del.icio.us</a></small>]]></content:encoded>
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		<title>Oldschool Gaming Goodness in Flash</title>
		<link>http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/</link>
		<comments>http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/#comments</comments>
		<pubDate>Mon, 03 Jul 2006 02:58:32 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/</guid>
		<description><![CDATA[Thy Dungeonman 3: Behold Thy Graphics, a text/graphics adventure from Homestarrunner in the style of the very early days of computing. Complete with fake floppy load delay and amber screen display! You find yourself in a dungeon cell with doom lurking all around you. The texts are intentionally exaggerated old &#8216;english&#8217; and once you got ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.homestarrunner.com/dman3.html" target="_blank">Thy Dungeonman 3: Behold Thy Graphics</a>, a text/graphics adventure from <a href="http://homestarrunner.com/" target="_blank">Homestarrunner</a> in the style of the very early days of computing. Complete with fake floppy load delay and amber screen display! You find yourself in a dungeon cell with doom lurking all around you. The texts are intentionally exaggerated old &#8216;english&#8217; and once you got out of the first area you&#8217;ll notice that this game plays quite smooth. It&#8217;s a short but funny and while you&#8217;re there, you find several other oldschool imitations on <a href="http://homestarrunner.com/" target="_blank">Homestarrunner</a> and  <a href="http://www.videlectrix.com/" target="_blank">videlectrix.com</a>.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-231 aligncenter" src="http://blog.hexagonstar.com/wp-content/uploads/behold_prev.png" alt="" width="360" height="240" /></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=84&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/">Permalink</a> | <a href="http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/link/" rel="tag">Link</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/oldschool-gaming-goodness-in-flash/&title=Oldschool Gaming Goodness in Flash">del.icio.us</a></small>]]></content:encoded>
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		<item>
		<title>FC64 &#8211; C64 Emulator in Flash</title>
		<link>http://blog.hexagonstar.com/fc64/</link>
		<comments>http://blog.hexagonstar.com/fc64/#comments</comments>
		<pubDate>Fri, 12 May 2006 05:58:59 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/fc64-c64-emulator-in-flash/</guid>
		<description><![CDATA[Everybody has probably by now blogged about this but Claus Wahlers and Darron Schall are writing a Commodore C64 emulator in ActionScript 3.0! It is still to early to tell how this will take shape but things are looking good so far and by the current state the basic ROM works already. Try it and ]]></description>
			<content:encoded><![CDATA[<p>Everybody has probably by now blogged about this but <a href="http://wahlers.com.br/claus/blog/" target="_blank">Claus Wahlers</a> and <a href="http://www.darronschall.com/weblog/" target="_blank">Darron Schall</a> are writing a <a href="http://codeazur.com.br/stuff/fc64/" target="_blank">Commodore C64 emulator</a> in ActionScript 3.0! It is still to early to tell how this will take shape but things are looking good so far and by the current state the basic ROM works already. Try it and type the following listing in &#8230;</p>
<p><code>10 POKE 646,1<br />
20 PRINT "C64 IN FLASH!"<br />
30 POKE 53281,2::::::::::::::::::::POKE 53281,10<br />
40 GOTO 30</code></p>
<p>Note that you need the latest <a href="http://labs.adobe.com/technologies/flashplayer9/" target="_blank">Flash Player PlugIn (9.0)</a> to see this. Either way this is exciting stuff and shows how powerful AS 3.0 and Flash Player 9 are going to be. Additionally the current beta player is a debug-only version that throttles the speed down several times. The final Player might be quite a bit faster.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-232 aligncenter" src="http://blog.hexagonstar.com/wp-content/uploads/fc64_prev.png" alt="" width="384" height="224" /></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=76&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/fc64/">Permalink</a> | <a href="http://blog.hexagonstar.com/fc64/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/emulation/" rel="tag">Emulation</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/fc64/&title=FC64 &#8211; C64 Emulator in Flash">del.icio.us</a></small>]]></content:encoded>
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		<item>
		<title>Videogame Violence Galore</title>
		<link>http://blog.hexagonstar.com/videogame-violence-galore/</link>
		<comments>http://blog.hexagonstar.com/videogame-violence-galore/#comments</comments>
		<pubDate>Tue, 19 Jul 2005 22:04:05 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Blood]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[Gore]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Private]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=17</guid>
		<description><![CDATA[From the good old days of low-res pixeling to todays high resolution blood
Sex and violence was a topic in video games since the early days of computer game history. Some people might not have realized it but there was always an urge to use forbidden topics in a virtual scenario not just since recently. Even ]]></description>
			<content:encoded><![CDATA[<p><strong>From the good old days of low-res pixeling to todays high resolution blood</strong></p>
<div id="attachment_343" class="wp-caption alignleft" style="width: 210px"><img class="size-full wp-image-343" src="http://blog.hexagonstar.com/wp-content/uploads/jacktheripper1.gif" alt="Videogame violence anno 1984 - Jack The Ripper (C64) ..." width="200" height="113" /><p class="wp-caption-text">Videogame violence anno 1984 - Jack The Ripper (C64) ...</p></div>
<p>Sex and violence was a topic in video games since the early days of computer game history. Some people might not have realized it but there was always an urge to use forbidden topics in a virtual scenario not just since recently. Even among the first text adventures were subjects with quite a lot of (fictional) violence and blood. Remember <a href="http://www.gamebase64.com/game.php?id=4485&amp;d=18&amp;h=0">The Lurking Horror</a> from <a href="http://www.infocom-if.org/">Infocom</a>, a horror text adventure or <a href="http://www.gamebase64.com/game.php?id=3875&amp;d=18&amp;h=0">Jack The Ripper</a> which already introduced some graphical images of violence.</p>
<p>>> <a href="http://blog.hexagonstar.com/videogame-violence-galore/">Continue reading "Videogame Violence Galore"</a></p>
<br /><small>© 2005 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/videogame-violence-galore/">Permalink</a> | <a href="http://blog.hexagonstar.com/videogame-violence-galore/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/amiga/" rel="tag">Amiga</a>, <a href="http://blog.hexagonstar.com/tag/blood/" rel="tag">Blood</a>, <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/gore/" rel="tag">Gore</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/private/" rel="tag">Private</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/videogame-violence-galore/&title=Videogame Violence Galore">del.icio.us</a></small>]]></content:encoded>
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		</item>
		<item>
		<title>Until the pad buttons smoke!</title>
		<link>http://blog.hexagonstar.com/until-the-pad-buttons-smoke/</link>
		<comments>http://blog.hexagonstar.com/until-the-pad-buttons-smoke/#comments</comments>
		<pubDate>Mon, 21 Jun 2004 05:11:33 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=26</guid>
		<description><![CDATA[More Shoot&#8217;em&#8217;up goodness can be found at Shmups!, a website dedicated to 2D Shooter games with plenty of reviews and information from Katakis on the C64 over Z-Out on Amiga up to Ketsui on Arcade machines! Z-Out wasn&#8217;t the best Shooter maybe but Chris Huelsbeck&#8217;s music on level 4 and 6 was brilliant! I still ]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-248 alignright" style="float: right;" title="Katakis in action." src="http://blog.hexagonstar.com/wp-content/uploads/katakis052.jpg" alt="" width="240" height="150" />More Shoot&#8217;em&#8217;up goodness can be found at <a href="http://www.shmups.com/" target="_blank">Shmups!</a>, a website dedicated to 2D Shooter games with plenty of reviews and information from <strong>Katakis </strong>on the C64 over <strong>Z-Out</strong> on Amiga up to <strong>Ketsui </strong>on Arcade machines! Z-Out wasn&#8217;t the best Shooter maybe but Chris Huelsbeck&#8217;s music on level 4 and 6 was brilliant! I still like the music of <a href="http://blog.hexagonstar.com/index.php?itemid=17">Gunbird</a> a lot!</p>
<p>I&#8217;ve bought an Owltech PC-0301 today! That&#8217;s an adapter in form of a 5 1/2 inch drive bay insert which offers two ports for connecting Playstation controllers to the PC and use them for a crapload of things. They not only perform well for usual PC games but also worked great on <a href="http://www.epsxe.com/">PSX Emu&#8217;s</a> and <a href="http://www.viceteam.org/">WinVice</a> and <a href="http://www.winuae.net/">WinUAE</a> and <a href="http://www.classicgaming.com/mame32qa/">MAME32</a> and&#8230; well that where the ones which I&#8217;ve tested so far. Gunbird with PSX Analogue Control rocks! Installation was super-easy with plugging to a free USB port and a 3-click-long driver installation from the included CD.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=51&type=feed" alt="" /><br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/until-the-pad-buttons-smoke/">Permalink</a> | <a href="http://blog.hexagonstar.com/until-the-pad-buttons-smoke/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/arcade/" rel="tag">Arcade</a>, <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/until-the-pad-buttons-smoke/&title=Until the pad buttons smoke!">del.icio.us</a></small>]]></content:encoded>
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		<item>
		<title>The 8 and 16-Bit Revival lives!</title>
		<link>http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/</link>
		<comments>http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/#comments</comments>
		<pubDate>Thu, 10 Jun 2004 21:17:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=32</guid>
		<description><![CDATA[I know what you think! And you are right! I&#8217;ve been absent for a while again  from here but there are reasons for it. I&#8217;m working on a bigger scale personal  Flash Project since shortly. As soon as I can tell more about it I will open a  Flash category here to ]]></description>
			<content:encoded><![CDATA[<p>I know what you think! And you are right! I&#8217;ve been absent for a while again  from here but there are reasons for it. I&#8217;m working on a bigger scale personal  Flash Project since shortly. As soon as I can tell more about it I will open a  Flash category here to post more of Flash things like news about the project, actionscripting tips and code snippets which might be useful!</p>
<p><img class="alignnone size-full wp-image-249 alignright" style="float: right;" src="http://blog.hexagonstar.com/wp-content/uploads/zelda.jpg" alt="" width="219" height="136" />More and more people becoming something like a Retro-game-developer which is good news! It seems recently even the now young generation loves to play videogames that have an age of 10 years and beyond. Today&#8217;s games come with high class super realtime rendered 3D graphics and cinematic atmosphere but still the games from yesterday keep their spirit. I believe the reason for this comes a lot from the fact that the simplified graphic of old games allows more room for one&#8217;s own fantasy. While today&#8217;s high class 3D games look good while you play them (a decent hardware assumed), classics from the 8 and 16bit era look always good &#8211; in a gadget-likewise way.</p>
<p>>> <a href="http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/">Continue reading "The 8 and 16-Bit Revival lives!"</a></p>
<br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/">Permalink</a> | <a href="http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/#comments">2 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/&title=The 8 and 16-Bit Revival lives!">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>European Vintage Computer Festival</title>
		<link>http://blog.hexagonstar.com/european-vintage-computer-festival/</link>
		<comments>http://blog.hexagonstar.com/european-vintage-computer-festival/#comments</comments>
		<pubDate>Wed, 28 Apr 2004 11:22:30 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=36</guid>
		<description><![CDATA[&#8220;Let us return to those thrilling days of yesteryear, when geeks were geeks and  floppies were really floppy.&#8221;
European Vintage Computer Festival
© 2004 H1DD3N.R350URC3. &#124; Permalink &#124; No comments yet &#124; Tags: Hardware, Nostalgia &#124; Add to del.icio.us]]></description>
			<content:encoded><![CDATA[<p>&#8220;Let us return to those thrilling days of yesteryear, when geeks were geeks and  floppies were really floppy.&#8221;</p>
<p><a href="http://www.vcfe.org/E/index.html">European Vintage Computer Festival</a></p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=46&type=feed" alt="" /><br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/european-vintage-computer-festival/">Permalink</a> | <a href="http://blog.hexagonstar.com/european-vintage-computer-festival/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/hardware/" rel="tag">Hardware</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/european-vintage-computer-festival/&title=European Vintage Computer Festival">del.icio.us</a></small>]]></content:encoded>
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		<title>Hidden Videogame Pr00n</title>
		<link>http://blog.hexagonstar.com/hidden-videogame-pr00n/</link>
		<comments>http://blog.hexagonstar.com/hidden-videogame-pr00n/#comments</comments>
		<pubDate>Wed, 24 Mar 2004 06:14:33 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=39</guid>
		<description><![CDATA[Now this is just hilarious &#8230; Accidental Video Game Porn or like you would say &#8216;don&#8217;t let your mother see this!&#8217; An archive of screenshots and animations showing explicit (and all non-intended of course) scenes from various old and new video games. Searching for backdoor demon sex with Zelda or hardcore bestiality orgies with Pikachu? ]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-251 alignright" style="float: right;" src="http://blog.hexagonstar.com/wp-content/uploads/bstars2.gif" alt="" width="316" height="147" />Now this is just hilarious &#8230; Accidental Video Game Porn or like you would say &#8216;don&#8217;t let your mother see this!&#8217; An archive of screenshots and animations showing explicit (and all non-intended of course) scenes from various old and new video games. Searching for <strong>backdoor demon sex with Zelda</strong> or <strong>hardcore bestiality orgies with Pikachu</strong>? You&#8217;ll find it there! I haven&#8217;t imagined video games are so full of ambiguous material! The funny thing about it are really the comments to the pictures. And unlike others, the emphasis lies here on &#8216;accidental&#8217;.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=44&type=feed" alt="" /><br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/hidden-videogame-pr00n/">Permalink</a> | <a href="http://blog.hexagonstar.com/hidden-videogame-pr00n/#comments">1 comment</a> | Tags: <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/hidden-videogame-pr00n/&title=Hidden Videogame Pr00n">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>640 Kilobyte ought to be enough for anybody</title>
		<link>http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/</link>
		<comments>http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/#comments</comments>
		<pubDate>Tue, 09 Mar 2004 19:33:20 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=44</guid>
		<description><![CDATA[
&#8230; was a quote from Bill Gates from 1981 according to the book Computers &#8211; An Illustrated History from Christian Wurster which I had a sneak look into some days ago in a well sorted book shop and which her majesty now surprisingly presented me as a birthday gift.
This book covers the whole history of ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-324" src="http://blog.hexagonstar.com/wp-content/uploads/computersbook.jpg" alt="" width="475" height="188" /></p>
<p>&#8230; was a quote from Bill Gates from 1981 according to the book <a href="http://www.amazon.com/exec/obidos/tg/detail/-/3822812935/ref=sib_rdr_dp/103-6253462-3911819?%5Fencoding=UTF8&amp;no=283155&amp;me=ATVPDKIKX0DER&amp;st=books">Computers &#8211; An Illustrated History</a> from Christian Wurster which I had a sneak look into some days ago in a well sorted book shop and which her majesty now surprisingly presented me as a birthday gift.</p>
<p>This book covers the whole history of computers from the very beginning when they filled a whole hall and were based on relay&#8217;s to current computer high tech while leading though the chapters for <strong>scientific and military computers</strong>, <strong>mainframe computers</strong>, <strong>minicomputers</strong>, then <strong>microcomputers</strong> and to <strong>desktop computers</strong>.</p>
<p>>> <a href="http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/">Continue reading "640 Kilobyte ought to be enough for anybody"</a></p>
<br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/">Permalink</a> | <a href="http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/#comments">2 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/books/" rel="tag">Books</a>, <a href="http://blog.hexagonstar.com/tag/hardware/" rel="tag">Hardware</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/640-kilobyte-ought-to-be-enough/&title=640 Kilobyte ought to be enough for anybody">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Lightspeed Flight and Laserfight</title>
		<link>http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/</link>
		<comments>http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/#comments</comments>
		<pubDate>Sun, 07 Mar 2004 23:46:59 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sci-Fi]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=45</guid>
		<description><![CDATA[Review: Sentinel Worlds 1: Future Magic (DOS/C64)
One of my very favorite games back on Amiga was the space RPG Hard Nova (to be reviewed in a while) which took me long cozy winter nights to solve. The predecessor of Hard Nova was a game called Sentinel Worlds 1: Future Magic which was released in 1988 ]]></description>
			<content:encoded><![CDATA[<p><strong>Review: Sentinel Worlds 1: Future Magic (DOS/C64)</strong></p>
<p><a href="http://blog.hexagonstar.com/wp-content/uploads/futuremagic_03.png" rel="lightbox[38]"><img class="alignleft size-medium wp-image-383" title="futuremagic_03" src="http://blog.hexagonstar.com/wp-content/uploads/futuremagic_03-220x137.png" alt="" width="220" height="137" /></a>One of my very favorite games back on Amiga was the space RPG <a href="http://hol.abime.net/?id=659">Hard Nova</a> (to be reviewed in a while) which took me long cozy winter nights to solve. The predecessor of <a href="http://hol.abime.net/?id=659">Hard Nova</a> was a game called <strong>Sentinel Worlds 1: Future Magic</strong> which was released in 1988 by <a href="http://www.ea.com/">Electronic Arts</a> and had it&#8217;s success under science fiction RPG videogamers. Me &#8211; PC-less &#8211; always looked enviously over to the PC crowd. But that only until decent <strong>DOS Emulators</strong> were developed, like <a href="http://dosbox.sourceforge.net/">DOSBox</a>.</p>
<p>>> <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/">Continue reading "Lightspeed Flight and Laserfight"</a></p>
<br /><small>© 2004 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/">Permalink</a> | <a href="http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/#comments">5 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/reviews/" rel="tag">Reviews</a>, <a href="http://blog.hexagonstar.com/tag/rpg/" rel="tag">RPG</a>, <a href="http://blog.hexagonstar.com/tag/sci-fi/" rel="tag">Sci-Fi</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/lightspeed-flight-and-laserfight/&title=Lightspeed Flight and Laserfight">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>16Bit-Mercenary Mess Up</title>
		<link>http://blog.hexagonstar.com/16bit-mercenary-mess-up/</link>
		<comments>http://blog.hexagonstar.com/16bit-mercenary-mess-up/#comments</comments>
		<pubDate>Sat, 13 Dec 2003 04:07:00 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Classic Gaming]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=49</guid>
		<description><![CDATA[Download: Custom VEB Missions and Campaign for Jagged Alliance: Deadly Games
My big move has been delayed for a short time! I will leave here at the end of December and move to far east in middle January! I actually packed everything and made most preparations so I&#8217;m stuck with being bored now, counting every minute ]]></description>
			<content:encoded><![CDATA[<p><strong>Download: Custom VEB Missions and Campaign for Jagged Alliance: Deadly Games</strong></p>
<p>My big move has been delayed for a short time! I will leave here at the end of December and move to far east in middle January! I actually packed everything and made most preparations so I&#8217;m stuck with being bored now, counting every minute and hope that time passes faster.</p>
<p><a href="http://blog.hexagonstar.com/wp-content/uploads/jadg_veb_03.png" rel="lightbox[37]"><img class="alignright size-medium wp-image-264" title="jadg_veb_03" src="http://blog.hexagonstar.com/wp-content/uploads/jadg_veb_03-220x137.png" alt="" width="220" height="137" /></a>So what to do? One good idea I had, was to keep up with writing some blog stuff that I already planned in my mind. One if it being about one of my favorite Abandonware DOS games <strong>Jagged Alliance: Deadly Games</strong>!</p>
<p>Over the last couple of decades this game kept me from being bored often! With it&#8217;s cozy winter evening fireplace warmth strategy gameplay atmosphere and quietly playing midi music it charms easily to take a session of round based war monging.</p>
<p>>> <a href="http://blog.hexagonstar.com/16bit-mercenary-mess-up/">Continue reading "16Bit-Mercenary Mess Up"</a></p>
<br /><small>© 2003 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/16bit-mercenary-mess-up/">Permalink</a> | <a href="http://blog.hexagonstar.com/16bit-mercenary-mess-up/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/classic-gaming/" rel="tag">Classic Gaming</a>, <a href="http://blog.hexagonstar.com/tag/dos/" rel="tag">DOS</a>, <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/strategy/" rel="tag">Strategy</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/16bit-mercenary-mess-up/&title=16Bit-Mercenary Mess Up">del.icio.us</a></small>]]></content:encoded>
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		<title>What happened to the Hired Guns?</title>
		<link>http://blog.hexagonstar.com/what-happened-to-the-hired-guns/</link>
		<comments>http://blog.hexagonstar.com/what-happened-to-the-hired-guns/#comments</comments>
		<pubDate>Sat, 11 Oct 2003 02:07:00 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Sci-Fi]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=51</guid>
		<description><![CDATA[
About four years ago there was a game in development that I highly anticipated  but that never actually got released. The now disbanded software company Psygnosis was about to develop a new 3D version of their 16bit classic Hired Guns.
I remember playing Hired Guns back on Amiga and while the Gameplay wasn&#8217;t anything particularly ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-259" src="http://blog.hexagonstar.com/wp-content/uploads/hired-guns-chars_06.jpg" alt="" width="500" height="169" /></p>
<p>About four years ago there was a game in development that I highly anticipated  but that never actually got released. The now disbanded software company <a href="http://www.psygnosis.org/" target="_blank">Psygnosis</a> was about to develop a new 3D version of their 16bit classic <a href="http://www.psygnosis.org/games/hiredguns/">Hired Guns</a>.</p>
<p>I remember playing <strong>Hired Guns</strong> back on Amiga and while the Gameplay wasn&#8217;t anything particularly new, the game had a nice and dark futuristic atmosphere with it.</p>
<p>The idea of the sequel was to only take four of the characters of the old version into the game that can be played together as a team and the Gameplay running on the unreal engine should have an impact on strategic team play, not just wild shooting.</p>
<p>I&#8217;ve lost <strong>Psygnosis&#8217; </strong>path then and didn&#8217;t knew what happened to stop the developing on this game. Might be that they had to give up when they dissolved.</p>
<p>What makes me wondering is that this nice gaming idea wasn&#8217;t sold and continued by someone else!</p>
<p>There&#8217;s still a <a href="http://pc.ign.com/articles/130/130379p1.html">preview </a>existing on ign.com but no information about why the game got discontinued.</p>
<p>If you know more, please feel free to drop a comment on that.</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=35&type=feed" alt="" /><br /><small>© 2003 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/what-happened-to-the-hired-guns/">Permalink</a> | <a href="http://blog.hexagonstar.com/what-happened-to-the-hired-guns/#comments">3 comments</a> | Tags: <a href="http://blog.hexagonstar.com/tag/amiga/" rel="tag">Amiga</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a>, <a href="http://blog.hexagonstar.com/tag/sci-fi/" rel="tag">Sci-Fi</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/what-happened-to-the-hired-guns/&title=What happened to the Hired Guns?">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>The cool days of the Fembots</title>
		<link>http://blog.hexagonstar.com/fembots/</link>
		<comments>http://blog.hexagonstar.com/fembots/#comments</comments>
		<pubDate>Fri, 10 Oct 2003 02:02:00 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=52</guid>
		<description><![CDATA[Recently I&#8217;m tending to shun most of what runs nowadays on TV!
While today in the twothousands all kinds of TV series theme seems to be only about sex and interpersonal relations, they were all about humor, sarcasm and worse sci-fi in the nineties and even more back in the eigthies and seventies about action and ]]></description>
			<content:encoded><![CDATA[<p>Recently I&#8217;m tending to shun most of what runs nowadays on TV!</p>
<p>While today in the twothousands all kinds of TV series theme seems to be only about sex and interpersonal relations, they were all about humor, sarcasm and worse sci-fi in the nineties and even more back in the eigthies and seventies about action and trashy sci-fi.</p>
<p><img class="alignnone size-full wp-image-325 alignleft" style="float: left;" src="http://blog.hexagonstar.com/wp-content/uploads/bionicwomanfiles.jpg" alt="" width="141" height="219" />So despite many people see 80/70&#8242;ties action series only as poor film making or trash, I see them with much more value today than 20 years ago and it&#8217;s an enjoyment to catch up an episode of <a href="http://www.ateamshrine.co.uk/">A-Team</a> or <a href="http://www.80snostalgia.com/classictv/airwolf/">Airwolf</a> on a Sunday afternoon besides all this spoiled modern tv program!</p>
<p><a href="http://members.aol.com/bionicsboy/">This website</a> is all about one of the golden age of action tv series which I like to remember, <strong>The Bionic Woman</strong>, the unjustified critics told  follower of The six million dollar man series! The site has a nice retro feel and even has some of the cool sound effects from the series while offering info on the cast, episodes, story etc.</p>
<p>I was hoping some of the episodes coming through on a p2p network someday and it seems I&#8217;m lucky today, they being one of the more hard to get tv series tho. I couldn&#8217;t find my favorite episode, <strong>Doomsday is tomorrow</strong> yet, a two parts episode which I remember very well where Jaime has to defeat an insane scientiest who is threating the world with a giant bomb named the &#8216;Doomsday device&#8217; and she has to infiltrate his secret underground lair which is full of this  old computer stuff and traps and all kind of things which make her life more difficult. One of these many charming examples of how people imagined the future during the mid century!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=34&type=feed" alt="" /><br /><small>© 2003 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/fembots/">Permalink</a> | <a href="http://blog.hexagonstar.com/fembots/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/film/" rel="tag">Film</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/fembots/&title=The cool days of the Fembots">del.icio.us</a></small>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The anachronism of Assembler coding</title>
		<link>http://blog.hexagonstar.com/the-anachronism-of-assembler-coding/</link>
		<comments>http://blog.hexagonstar.com/the-anachronism-of-assembler-coding/#comments</comments>
		<pubDate>Thu, 21 Aug 2003 23:42:00 +0000</pubDate>
		<dc:creator>drcolossus</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=56</guid>
		<description><![CDATA[I&#8217;ve been selling and buying antique computer stuff on Ebay and also managed to  get an old Commodore C64G! The G model was the one with the brown bread bin case and brighter keyboard which was introduced later after the C64C model actually got sold.
This brought up some moods of nostalgia remembering the &#8216;good ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been selling and buying antique computer stuff on Ebay and also managed to  get an old <a href="http://www.old-computers.com/museum/computer.asp?st=1&amp;c=98" target="_blank">Commodore C64G</a>! The G model was the one with the brown bread bin case and brighter keyboard which was introduced later after the C64C model actually got sold.</p>
<p><img class="alignnone size-full wp-image-327 alignleft" style="float: left;" src="http://blog.hexagonstar.com/wp-content/uploads/c64_advertisement1.jpg" alt="" width="300" height="152" />This brought up some moods of nostalgia remembering the &#8216;good old&#8217; days of computing and playing 8bit games. I even found some old 5 1/4&#8243; floppy disks with old tools and games and tried to code some <strong>assembler</strong> which is even fun in a special way compared to the today&#8217;s luxury of coding applications.</p>
<p>There&#8217;s also now &#8211; as you might already have found &#8211; a new category named <strong>downloads</strong> in which I will put various stuff to leech down from time to time.</p>
<p>Besides there are still some draft entries on hold and unfinished yet on the authoring side. I&#8217;m going to finish them when I think it&#8217;s time!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=30&type=feed" alt="" /><br /><small>© 2003 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/the-anachronism-of-assembler-coding/">Permalink</a> | <a href="http://blog.hexagonstar.com/the-anachronism-of-assembler-coding/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/coding/" rel="tag">Coding</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/the-anachronism-of-assembler-coding/&title=The anachronism of Assembler coding">del.icio.us</a></small>]]></content:encoded>
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		<title>When 16 colors were enough</title>
		<link>http://blog.hexagonstar.com/when-16-colors-were-enough/</link>
		<comments>http://blog.hexagonstar.com/when-16-colors-were-enough/#comments</comments>
		<pubDate>Fri, 08 Aug 2003 23:31:00 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dataleak]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Random Picks]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Nostalgia]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=57</guid>
		<description><![CDATA[Download: C64 Tools Disk images &#8220;SMS Tools 1 &#38; 2&#8243;
After finally having the change to access some of my over ten years old C64 floppy disks relics with the XE1541 cable, I&#8217;ve found some neat rare tools which we used back in the old days and which you might want not to miss for your ]]></description>
			<content:encoded><![CDATA[<p><strong>Download: C64 Tools Disk images &#8220;SMS Tools 1 &amp; 2&#8243;</strong></p>
<p>After finally having the change to access some of my over ten years old C64 floppy disks relics with the <a href="http://sta.c64.org/xe1541.html">XE1541 cable</a>, I&#8217;ve found some neat rare tools which we used back in the old days and which you might want not to miss for your D64 file collection &#8230;</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-328" src="http://blog.hexagonstar.com/wp-content/uploads/smstools1.gif" alt="" width="320" height="200" /></p>
<p>So here are the two <strong>SMS tools disks</strong> which contain various useful tools from my time on the 8bit era.</p>
<p>>> <a href="http://blog.hexagonstar.com/when-16-colors-were-enough/">Continue reading "When 16 colors were enough"</a></p>
<br /><small>© 2003 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/when-16-colors-were-enough/">Permalink</a> | <a href="http://blog.hexagonstar.com/when-16-colors-were-enough/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/c64/" rel="tag">C64</a>, <a href="http://blog.hexagonstar.com/tag/downloads/" rel="tag">Downloads</a>, <a href="http://blog.hexagonstar.com/tag/nostalgia/" rel="tag">Nostalgia</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/when-16-colors-were-enough/&title=When 16 colors were enough">del.icio.us</a></small>]]></content:encoded>
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