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Posts Tagged ‘shootemup’

Game Music: Gunbird (ガンバード)

April 15th, 2011 No comments

Everybody who knows Shoot’em’ups probably knows Gunbird!  This is a classic that doesn’t need much explanation and as so often with this game genre it’s soundtrack is outstanding and Gunbird’s music is a particularly brilliant aural feast so it shouldn’t be missed in any listing about game music. Let’s listen Gunbird – Trick Tramp Train …

 

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Game Music: RayForce (1994)

April 6th, 2011 No comments

Another tidbit of smup style music worth to be mentioned … Rayforce (aka Layer Section, aka Galactic Attack, aka …) from 1994. The Sega Saturn version followed the Arcade version in 1995 and the outstanding soundtrack was composed by no other than Tamayo Kawamoto of Zuntata fame (Taito’s in-house music crew). Let’s listen to the very eclectic RayForce – Cracking! (take an Electro tune, switch it down one or two gears in tempo, add melodic leads and bells and this is what you get) …

Game Music: Thunder Force IV

April 4th, 2011 No comments

The Mega Drive once again proves to be among the finest game consoles when taking it’s sound capabilities into account. Here’s one of countless tunes that gives you the full spectrum of beauty of Yamaha FM soundchip engineering craftmanship, Thunder Force IV’s “The Sky Line” …

 

Game Music: Einhänder (1997)

April 3rd, 2011 No comments

Back in the 90s during the heights of the PSX (or Playstation 1) we find Einhänder (アインハンダー), a horizontal shoot’Em’Up with an excellent Techno soundtrack by Kenichiro Fukui. The only downside to this track is that it’s too short. Let’s listen Einhänder – Dawn …

Shoot First

July 13th, 2010 No comments

Shoot First, a game by Beau Blyth, is a mix of a Roguelike and Run-N-Gun where you explore a randomly generated dungeon while searching for precious items and encountering vile enemy monsters of all kinds. You get thrown into the dungeon at a random entry point from where you have to make your way to the next-lower floor. On the way you find chests that you can shoot open to reveal useful items and occasionally you find companions who join your party or damsels which you have to rescue from captivity. If you escort them safely to the next exit they will thank you with a reward item.

The game isn’t your generic rogue-like, it’s actually very fast-paced. To get forward you have to encounter many monsters and dispatch them or at least evade them but the enemy AI is quite smart. Many monsters will try to flank or evade you and try to shoot you while you’re hiding in a tunnel. That said, Shoot First is not an easy game. The enemies shoot a lot and they shoot well. Many of them are also quite powerful. To counter this, you’re able to shoot into any direction or strafe-shoot into one direction while running. You can also increase in level which will improve your character’s skills. You’re doing so by shooting monsters and collect small, yellow artifacts (gold?) that are revealed after a monster dies. Still the game is rather difficult to beat and to be honest I haven’t made it any further than to the third floor so far.

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