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Posts Tagged ‘ Sound ’

Roland TB-303 Emu in Flash!

  • July 27th, 2006
  • Posted in Dev

… Ok, a bit of exaggeration here but it comes pretty close! In case you missed it, Andre Michelle has written a RealTime Synth with ActionScript 3.0 that immitates an analogue synth not unlike the famous 303. The Userinterface is slick and the knobs are turning linear when dragged with the mouse. The sound is [ READ MORE ]

First Realtime Synthesizer in Flash

  • July 9th, 2006
  • Posted in Dev

The creator over at e-phonic.com seemingly has created the first realtime synth in Flash with AS3.0. Realtime in the meaning that it creates the produced sound completely by itself and not relying on predefined samples. He used the ByteArray and the Loader class (Loader.loadBytes) based on an idea and first experiment from David at Robots [ READ MORE ]

Sound Object for future Flash Player

  • March 19th, 2006
  • Posted in Dev

If you’re one of the users who would like to see something done about Flash’s neglected sound situation in future then I recommend you to visit the Adobe Labs forum for Flash Player 8.5! there is a thread going on about a sound object request in Flash 8.5+. Wouldn’t it be cool to really program audio [ READ MORE ]

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What happened to the Hired Guns?

About four years ago there was a game in development that I highly anticipated but that never actually got released. The now disbanded software company Psygnosis was about to develop a new 3D version of their 16bit classic Hired Guns. I remember playing Hired Guns back on Amiga and while the Gameplay wasn’t anything particularly... [READ]

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