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	<title>H1DD3N.R350URC3 &#187; Sound</title>
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	<description>&#34;Chaotic Neutral&#34;</description>
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		<title>Roland TB-303 Emu in Flash!</title>
		<link>http://blog.hexagonstar.com/roland-tb-303-emu-in-flash/</link>
		<comments>http://blog.hexagonstar.com/roland-tb-303-emu-in-flash/#comments</comments>
		<pubDate>Thu, 27 Jul 2006 07:05:10 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/first-roland-tb-303-emu-in-flash/</guid>
		<description><![CDATA[&#8230; Ok, a bit of exaggeration here but it comes pretty close! In case you missed it, Andre Michelle has written a RealTime Synth with ActionScript 3.0 that immitates an analogue synth not unlike the famous 303. The Userinterface is slick and the knobs are turning linear when dragged with the mouse. The sound is [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; Ok, a bit of exaggeration here but it comes pretty close! In case you missed it, <a href="http://blog.andre-michelle.com/2006/how-cool-is-audioprogramming/" target="_blank">Andre Michelle</a> has written a RealTime Synth with ActionScript 3.0 that immitates an analogue synth not unlike the famous 303. The Userinterface is slick and the knobs are turning linear when dragged with the mouse. The sound is very good for that it is calculated! Try playing around with the Filter, Cutoff and ADSR curves and you will see (hear) that it sounds pretty much like a real synth. Heads up to Andre for being such an Innovator!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=98&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/roland-tb-303-emu-in-flash/">Permalink</a> | <a href="http://blog.hexagonstar.com/roland-tb-303-emu-in-flash/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/sound/" rel="tag">Sound</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/roland-tb-303-emu-in-flash/&title=Roland TB-303 Emu in Flash!">del.icio.us</a></small>]]></content:encoded>
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		<item>
		<title>First Realtime Synthesizer in Flash</title>
		<link>http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/</link>
		<comments>http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/#comments</comments>
		<pubDate>Sun, 09 Jul 2006 09:03:34 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/</guid>
		<description><![CDATA[The creator over at e-phonic.com seemingly has created the first realtime synth in Flash with AS3.0. Realtime in the meaning that it creates the produced sound completely by itself and not relying on predefined samples. He used the ByteArray and the Loader class (Loader.loadBytes) based on an idea and first experiment from David at Robots [...]]]></description>
			<content:encoded><![CDATA[<p>The creator over at <a href="http://www.e-phonic.com/misc/" target="_blank">e-phonic.com</a> seemingly has created the first realtime synth in Flash with AS3.0. Realtime in the meaning that it creates the produced sound completely by itself and not relying on predefined samples. He used the ByteArray and the Loader class (Loader.loadBytes) based on an idea and first experiment from <a href="http://blog.davr.org/2006/04/21/dynamic-sound-in-85/" target="_blank">David at Robots /w Lasers</a>.<br />
The synth consists of a simple, white emptyness in where you have to click with the mouse and it plays generated sounds depending on the coordinates. The sounds might be still a bit awkward but hey, it&#8217;s a milestone in Flash history, isn&#8217;t it?! <img src='http://blog.hexagonstar.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=87&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/">Permalink</a> | <a href="http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/sound/" rel="tag">Sound</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/first-realtime-synthesizer-in-flash/&title=First Realtime Synthesizer in Flash">del.icio.us</a></small>]]></content:encoded>
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		<title>Sound Object for future Flash Player</title>
		<link>http://blog.hexagonstar.com/sound_object_for_future_flash_player/</link>
		<comments>http://blog.hexagonstar.com/sound_object_for_future_flash_player/#comments</comments>
		<pubDate>Sun, 19 Mar 2006 13:37:28 +0000</pubDate>
		<dc:creator>sascha</dc:creator>
				<category><![CDATA[Dev]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://blog.hexagonstar.com/sound-object-for-future-flash-player/</guid>
		<description><![CDATA[If you&#8217;re one of the users who would like to see something done about Flash&#8217;s neglected sound situation in future then I recommend you to visit the Adobe Labs forum for Flash Player 8.5! there is a thread going on about a sound object request in Flash 8.5+. Wouldn&#8217;t it be cool to really program [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re one of the users who would like to see something done about Flash&#8217;s neglected sound situation in future then I recommend you to visit the Adobe Labs forum for Flash Player 8.5! there is a <a href="http://www.macromedia.com/cfusion/webforums/forum/messageview.cfm?catid=581&amp;threadid=1086327&amp;enterthread=y" target="_blank">thread going on about a sound object request in Flash 8.5+</a>.<br />
Wouldn&#8217;t it be cool to really program audio in Flash instead of just using lifeless MP3 or Wav/Aiff streams?!</p>
<img src="http://blog.hexagonstar.com/?ak_action=api_record_view&id=68&type=feed" alt="" /><br /><small>© 2006 <a href="http://blog.hexagonstar.com">H1DD3N.R350URC3</a>. | <a href="http://blog.hexagonstar.com/sound_object_for_future_flash_player/">Permalink</a> | <a href="http://blog.hexagonstar.com/sound_object_for_future_flash_player/#comments">No comments yet</a> | Tags: <a href="http://blog.hexagonstar.com/tag/actionscript/" rel="tag">ActionScript</a>, <a href="http://blog.hexagonstar.com/tag/sound/" rel="tag">Sound</a> | Add to <a href="http://del.icio.us/post?url=http://blog.hexagonstar.com/sound_object_for_future_flash_player/&title=Sound Object for future Flash Player">del.icio.us</a></small>]]></content:encoded>
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