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	<title>Comments on: The 8 and 16-Bit Revival lives!</title>
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	<link>http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/</link>
	<description>turn-based glory and pixel pleasure</description>
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		<title>By: drcolossus</title>
		<link>http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/#comment-118</link>
		<dc:creator>drcolossus</dc:creator>
		<pubDate>Sat, 13 May 2006 16:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=32#comment-118</guid>
		<description>That&#039;s true! Though somebody also have to write these game engines. But yes I agree that previous game programmers were something like wizards of the machines while today due to the change of operating systems such &#039;wizardry&#039; isn&#039;t needed anymore.</description>
		<content:encoded><![CDATA[<p>That&#8217;s true! Though somebody also have to write these game engines. But yes I agree that previous game programmers were something like wizards of the machines while today due to the change of operating systems such &#8216;wizardry&#8217; isn&#8217;t needed anymore.</p>
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		<title>By: ken www.lsblogs.com Submit your blog for</title>
		<link>http://blog.hexagonstar.com/the-8-and-16-bit-revival-lives/#comment-117</link>
		<dc:creator>ken www.lsblogs.com Submit your blog for</dc:creator>
		<pubDate>Sat, 13 May 2006 16:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hexagonstar.com/?p=32#comment-117</guid>
		<description>The old games programmers had a lot of talent, having to do as you say everything themselves - and they usually managed to eek out every last ounce of power out of a machine, and make the game addictive also.

Modern games programmers tend to do very little in the way of coding, these days they often just use pre-written game engines to make the games. Plus they dont seem to have the addictive factor of old games, not to mention they take ages to learn.

ken
http://www.lsblogs.com Free submission for blogs</description>
		<content:encoded><![CDATA[<p>The old games programmers had a lot of talent, having to do as you say everything themselves &#8211; and they usually managed to eek out every last ounce of power out of a machine, and make the game addictive also.</p>
<p>Modern games programmers tend to do very little in the way of coding, these days they often just use pre-written game engines to make the games. Plus they dont seem to have the addictive factor of old games, not to mention they take ages to learn.</p>
<p>ken<br />
<a href="http://www.lsblogs.com" rel="nofollow">http://www.lsblogs.com</a> Free submission for blogs</p>
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